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Each game could store the played moves and save as a replay file for a replay-specific client to display them.
(Or even the main client could display replay file, like a specific state that would not require being connected to the server)
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A replay could just be the list of played moves, if you wanna get fancy, you could add the time delay between them but i don't see it being useful
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Each game could store the played moves and save as a replay file for a replay-specific client to display them.
(Or even the main client could display replay file, like a specific state that would not require being connected to the server)
The text was updated successfully, but these errors were encountered: