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We need to implement Websockets into the application to facilitate quick and easy communication between players, instead of our current long-polling technique.
We will use ActionCable, as it is practically built into Rails
We will need to link with Frontend to see how it works in React/Redux
One channel for public information (Game State)
One channel for each player for private info (Player State)
The text was updated successfully, but these errors were encountered:
We need to implement Websockets into the application to facilitate quick and easy communication between players, instead of our current long-polling technique.
The text was updated successfully, but these errors were encountered: