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End of Game trigger #109

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BrennanAyers opened this issue Sep 23, 2019 · 0 comments
Open

End of Game trigger #109

BrennanAyers opened this issue Sep 23, 2019 · 0 comments

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@BrennanAyers
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Currently, we do not have an implementation in place to track or end a Game if we get to that point.

End of Game scenarios:

  • All provinces are sold
  • 3 Non-Province piles are sold

We would keep track of this, checking after every end_turn, and then updated Game State to the final score tally if the Game is over.

  • Immediately count Victory points on Game End
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