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CBA settings in editor dont work since 3.3.1 #684

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Radeni opened this issue May 17, 2017 · 7 comments · Fixed by #685
Closed

CBA settings in editor dont work since 3.3.1 #684

Radeni opened this issue May 17, 2017 · 7 comments · Fixed by #685
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@Radeni
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Radeni commented May 17, 2017

Arma 3 Version: 1.70 stable
CBA Version: 3.3.1 stable

Mods:

- CBA_A3 only

Description:
When a mission.sqm is loaded into the editor,the CBA settings stoped working

Steps to reproduce:
https://www.youtube.com/watch?v=HOyEquBoRpc

Where did the issue occur?

  • Editor

RPT log file:
https://gist.github.com/Radeni/9eb3c5a8630f19dc796dcc2f70efcb9e

@PabstMirror
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Temp fix is load another blank world, then load your mission

@commy2
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commy2 commented May 17, 2017

[cba_settings, cba_keybinding]
[any,any]

after using NEW or OPEN with the same map as currently.

@PabstMirror
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loading a mission clears missionNamespace now

@Radeni
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Radeni commented May 17, 2017

thats actually when the issue occurs,when a blank world is replaced by a mission so that isnt a temporary fix. In my mission's case it works,its just that its currently impossible to edit its settings for DCG but it does work. Hopefully you'll manage to fix it soon.

@commy2 commy2 added this to the 3.4 milestone May 17, 2017
@commy2
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commy2 commented May 17, 2017

Loading the mission when you currently have a different terrain opened is what should work.

@PabstMirror
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Sorry @Radeni

From debug console (Ctrl + D) you should be able to run command

[] call CBA_fnc_preInit

Can verify by checking var cba_xeh_isProcessed

@Radeni
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Radeni commented May 17, 2017

Allright guys. Yea,wont be hard to use the console obv

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3 participants