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Request player event for joining / leaving group #693

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Luke538 opened this issue Jun 5, 2017 · 3 comments
Closed

Request player event for joining / leaving group #693

Luke538 opened this issue Jun 5, 2017 · 3 comments
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@Luke538
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Luke538 commented Jun 5, 2017

Is there scope for a "player joined group" and "player left group" event in your player events framework? Currently, there is no way of detecting these events without polling (please correct me if I'm wrong) and seeing as you are already doing the polling with the intention of reducing the need elsewhere I figured I'd ask. The main use I can think of is restricting group sizes in missions and game modes but it could be used in all sorts of situations I imagine.

@commy2
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commy2 commented Jun 8, 2017

All the currently available events are used in ACE or at least were used at some point. Sure we could add a check for the players group, but then it does check for that every frame. Is it worth it? I'm not convinced it is.

@Luke538
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Luke538 commented Jun 11, 2017

Ah, are they every frame? Yea, possibly not worth it at that level. Thought I'd ask is all. If you guys don't' see a use for this then fair enough :)

@Killswitch00
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Support added to CBA 3.4.0

@commy2 commy2 added this to the 3.4 milestone Aug 9, 2017
@commy2 commy2 added the Feature label Aug 9, 2017
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