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Releases: CCDirectLink/CCLoader

CCLoader v2.18.2 (Simplify v2.8.4)

24 Mar 16:50
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  • When no packed mod (.ccmod) is located all other mods are now slightly faster.
  • Improved packed mod loading by caching files.
  • Fixed packed mods not working on the first launch of CCLoader.
  • Fixed packed mods not working in the browser, causing other mods to not load either.
  • Replaced OpenDevTools with a flag in package.json. The mod still continues to work if not deleted.
  • Removed support for mod tables. This should not impact any mods. If it does, please add the definitions to the main CCLoader repository.

CCLoader v2.18.1 (Simplify v2.8.4)

09 Mar 19:24
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  • Fixed mods being loaded from subdirectories

CCLoader v2.18.0 (Simplify v2.8.4)

07 Mar 10:36
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  • Mods can change their name as displayed in the settings by adding a ccmodHumanName in their package.json
  • Other mods can access this name using mod.displayedName

CCLoader v2.17.0 (Simplify v2.8.2)

27 Jan 15:27
22ac406
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  • Added the ability to load mods distributed as .ccmod file
    • .ccmod files in the mod directory will automatically picked up by ccloader
    • This feature also works inside the browser

CCLoader v2.16.1 (Simplify v2.8.2)

24 Jan 18:16
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  • Cleaned up the root folder of the repository

CCLoader v2.16.0 (Simplify v2.8.2)

09 Jan 10:09
f3b3f60
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  • Added interface to allow tools to change the location of the game files.

CCLoader v2.15.2 (Simplify v2.8.2)

05 Jan 19:34
fdfb968
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  • Fixed Steam integration not working in newest crosscode version.

CCLoader v2.15.1 (Simplify v2.8.1)

04 Oct 22:07
4367a32
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  • Fixed bug that prevented the game from communicating with Steam.
  • Updated patch library to allow more advanced json patching.

CCLoader v2.14.4 (Simplify v2.8.0)

27 Aug 11:09
df77bd8
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  • Fixed an error that prevented patches from being applied.