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1.20.1 support? #35

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ryleu opened this issue Jan 11, 2024 · 5 comments
Closed

1.20.1 support? #35

ryleu opened this issue Jan 11, 2024 · 5 comments

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@ryleu
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ryleu commented Jan 11, 2024

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@CCr4ft3r CCr4ft3r pinned this issue Jan 11, 2024
@CCr4ft3r
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Forge got better by each version.
With 1.18.2 users get the most benefit by using Lightspeed approx. 50% up to 75% - it saved several minutes of the launch time. By 1.19.2 it was only 25%. I did some testing with 1.20 and a modpack consisting of more than 200 mods started in just about 74 seconds. In my opinion that's already quite acceptable. The actual benefit for 1.20 would be 10-15 seconds at most. That's not really worth it.

@ryleu
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ryleu commented Jan 12, 2024

would be good to indicate that in your readme

@1111317
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1111317 commented Feb 10, 2024

Mobile launchers, like the Pojav Launcher, still take several minutes to load a lot of mods, Lightspeed still makes sense of it?

@mateus3c
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mateus3c commented Mar 4, 2024

Honesty, 10-15 seconds do make a nice difference not only for normal gameplay but for debugging too!
I play with 600+ mods so I really hope to see the 1.20.1 version of the mod because honestly, it can still help a lot.

btw, couldn't that improvement of 10-15 seconds change depending of the hardware?

@Hakuyako
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Hakuyako commented Mar 8, 2024

Even though 1.20.1 no longer takes a lot of time to launch, 15-second change is still worth it.

For a game that opened frequently, saving 20% launch time can effectively improve experience.
Everyone wants to make the game as light as possible, so that the game can be opened and closed at any time, without worrying about the time cost of launching the game.

This is a good project and I hope it can be continued.

Repository owner locked and limited conversation to collaborators Mar 9, 2024
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5 participants