Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

1.21 Sculk sensors not triggering after reload #522

Closed
caek88 opened this issue Jun 17, 2024 · 4 comments
Closed

1.21 Sculk sensors not triggering after reload #522

caek88 opened this issue Jun 17, 2024 · 4 comments
Labels
A-vanilla-parity Area: Vanilla Parity F-has-workaround Flag: There is a workaround available P-high Priority: High R-pending-release Resolution: Pending release S-fixed Status: Fixed T-bug Type: Bug

Comments

@caek88
Copy link

caek88 commented Jun 17, 2024

Version Information

lithium-fabric-mc1.21-0.12.5

Expected Behavior

Player noise don't seem to be triggering skulk sensors

Actual Behavior

Player noises should trigger skulk ssensors

Reproduction Steps

Load a chunk with a sculk sensor. tp ~ ~ ~1000 followed by tp ~ ~ ~-1000
Walk near a skulk sensor and see if the noise triggers a sensor.

Other Information

Try with naturally spawning skulk sensors
Putting "mixin.world.game_events=false" in the config file and then setting it back to true seems to fix the issue

@caek88 caek88 added the T-bug Type: Bug label Jun 17, 2024
@2No2Name 2No2Name added the S-cannot-repro Status: Developer can't reproduce label Jun 18, 2024
@2No2Name
Copy link
Member

Needs testing together with ferrite core, doesn't seem to occur with just lithium

@2No2Name 2No2Name added A-mods Area: Mod Compatibility F-help-wanted Flag: We want help from other people on this S-info-needed Status: Further information is needed to diagnose this issue labels Jun 19, 2024
@2No2Name
Copy link
Member

Confirmed with ferrite core on dedicated server, after reloading the world or with manually placed sensors

@2No2Name 2No2Name added P-high Priority: High A-vanilla-parity Area: Vanilla Parity S-confirmed Status: Confirmed F-has-workaround Flag: There is a workaround available and removed S-cannot-repro Status: Developer can't reproduce S-info-needed Status: Further information is needed to diagnose this issue A-mods Area: Mod Compatibility labels Jun 19, 2024
@2No2Name
Copy link
Member

Confirmed without ferritecore

@2No2Name 2No2Name changed the title 1.21 Player noise not triggering skulk sensors on servers 1.21 Sculk sensors not triggering after reload Jun 20, 2024
@2No2Name 2No2Name added S-fixed Status: Fixed R-pending-release Resolution: Pending release and removed S-confirmed Status: Confirmed F-help-wanted Flag: We want help from other people on this labels Jun 20, 2024
@2No2Name
Copy link
Member

Fixed by 8536b72

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
A-vanilla-parity Area: Vanilla Parity F-has-workaround Flag: There is a workaround available P-high Priority: High R-pending-release Resolution: Pending release S-fixed Status: Fixed T-bug Type: Bug
Projects
None yet
Development

No branches or pull requests

2 participants