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Wilder Wild Mesoglea Incompatibility #541
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Hey, have there been any updates on this? |
Possible workaround: Try adding the |
Is there a way to disable this from Wilder Wild itself? I’d really prefer if it were working for everyone who downloaded it |
There is this https://github.com/CaffeineMC/lithium-fabric/wiki/Disabling-Lithium's-Mixins-using-your-mod's-fabric-mod.json but the wiki page has not yet been updated for neoforge |
One of these two should work (add to the toml), I haven't tested which one. Please report back if you try, so I can update the wiki. @AViewFromTheTop ["lithium:options"] |
Well the first one doesn't work. Same for the second one.
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WW's still Fabric-only at the moment, so that one should work |
In Wilder Wild, there is a block called Mesoglea that acts as a static block of Water when waterlogged. When inside, there is a mixin to make "clipping" ignore other waterlogged Mesoglea blocks.
Lithium gets rid of this behavior, making the player target the Mesoglea block they're inside instead of whatever block they'd usually target.
Any help on how to fix this on our side (if possible) would be greatly appreciated as well.
Mixin: https://github.com/FrozenBlock/WilderWild/blob/master/src/main/java/net/frozenblock/wilderwild/mixin/block/mesoglea/BlockGetterMixin.java
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