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No new Mac builds since ~18 August 2019? #19

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follower opened this issue Aug 28, 2019 · 3 comments
Closed

No new Mac builds since ~18 August 2019? #19

follower opened this issue Aug 28, 2019 · 3 comments
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@follower
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Thanks for your work on these nightly builds.

Based on the following status information (URLs via #16) it appears there have been no new Mac builds since approximately 18 August 2019:

The current .dmg contains a version labeled 3.2.dev.calinou.de4aabe89 (godotengine/godot@de4aabe) but the current Windows build (via GitLab CI) seems to be based on godotengine/godot@c59da91 (from looking at the binary in a hex editor :) ).

Additional context

I encountered this issue while troubleshooting godotengine/godot#27222 and encountering a crash on launch when opened directly from the .dmg (which based on the context lldb shows seems like it's related to the commit that was reverted by godotengine/godot@0743a07#diff-395c1089ded171b1757742cab9e7297d).

@Calinou Calinou added the bug label Aug 28, 2019
@Calinou
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Calinou commented Aug 28, 2019

Thanks for reporting the issue. Azure Pipelines' scheduled pipelines have a tendency not to start reliably, which is usually fixed by me visiting the page manually. I've just done that, so a new build should be up in a few hours from now 🙂

Edit: New macOS builds are up, so I'll close this issue.

@Calinou Calinou closed this as completed Aug 28, 2019
@follower
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follower commented Sep 7, 2019

Thanks, appreciate it, I can confirm I appear to have successfully downloaded 3.2.alpha.calinou.4ee8ecd3e which was built ~yesterday.

I wonder if it would be worth adding a check to the Gitlab CI script to check if the Azure build is working and/or trigger the build process? :D

@Calinou
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Calinou commented Sep 7, 2019

@follower Azure Pipelines recently moved to a new pipeline schedule interface, but the old schedules weren't ported over, so I had to recreate a scheduled trigger. It seems to work reliably now.

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