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AI: add Logic for ClassLevelUp #6531

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Hanmac opened this issue Nov 4, 2024 · 2 comments · Fixed by #6641
Closed

AI: add Logic for ClassLevelUp #6531

Hanmac opened this issue Nov 4, 2024 · 2 comments · Fixed by #6641
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AI General AI tag Game Mechanics keep no stale

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@Hanmac
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Hanmac commented Nov 4, 2024

AI need logic / flags for when it should use the Mana for this

For Example: Caretaker's Talent

{W}: Level 2

When this Class becomes level 2, create a token that’s a copy of target token you control.

{3}{W}: Level 3

Creature tokens you control get +2/+2.

AI need to first check for Trigger, like When this Class becomes level and see if it would be beneficial (if it controls tokens)

Then it might need some Other AI Flags, like don't update to Level 3 if it doesn't control any creatures

@Hanmac Hanmac added Game Mechanics AI General AI tag keep no stale labels Nov 4, 2024
@Agetian
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Agetian commented Nov 4, 2024

Hmm, an interesting, though not a very straightforward/easy thing to do :) I'll see if I can figure it out closer to the weekend unless someone is faster :)

@Hanmac
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Hanmac commented Nov 4, 2024

yeah, i will see what kind of AI parameters i could add to this

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AI General AI tag Game Mechanics keep no stale
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3 participants