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buttons.cpp
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buttons.cpp
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#include "joysmooth.h"
#include "buttons.h"
buttons::buttons(joysmooth& h) {
init(h.GetRawButton(1),
h.GetRawButton(2),
h.GetRawButton(3),
h.GetRawButton(4),
h.GetRawButton(5),
h.GetRawButton(6),
h.GetRawButton(7),
h.GetRawButton(8),
h.GetRawButton(9),
h.GetRawButton(10),
h.GetRawButton(11)
);
}
buttons::buttons(bool b1, bool b2, bool b3, bool b4, bool b5, bool b6, bool b7,
bool b8, bool b9, bool b10, bool b11)
{
init(b1, b2, b3, b4, b5, b6, b7, b8, b9, b10, b11);
}
void buttons::init(bool b1, bool b2, bool b3, bool b4, bool b5, bool b6,
bool b7, bool b8, bool b9, bool b10, bool b11)
{
values[0] = b1;
values[1] = b2;
values[2] = b3;
values[3] = b4;
values[4] = b5;
values[5] = b6;
values[6] = b7;
values[7] = b8;
values[8] = b9;
values[9] = b10;
values[10] = b11;
}
bool& buttons::GetRawButton(int i) {
return values[i - 1];
}
const bool buttons::GetRawButton(int i) const {
return values[i - 1];
}