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CHANGES.md

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@@ -26,7 +26,7 @@ Change Log
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* Only one mesh per node is supported.
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* Only one primitive per mesh is supported.
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* Fixed a glTF animation bug that caused certain animations to jitter. [#5740](https://github.com/AnalyticalGraphicsInc/cesium/pull/5740)
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* Fixed a bug when creating billboards without a globe. [#6109](https://github.com/AnalyticalGraphicsInc/cesium/pull/6109)
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* Fixed a bug when creating billboard and model entities without a globe. [#6109](https://github.com/AnalyticalGraphicsInc/cesium/pull/6109)
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* Updated documentation links to reflect new locations on cesiumjs.org and cesium.com.
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* Added support for vertex shader uniforms when `tileset.colorBlendMode` is `MIX` or `REPLACE`. [#5874](https://github.com/AnalyticalGraphicsInc/cesium/pull/5874)
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