Skip to content

Commit 4225663

Browse files
author
Hannah
authored
Merge pull request #6295 from AnalyticalGraphicsInc/classification-edge
Fix classification 3D Tiles in Edge
2 parents 0e84ac1 + 7b23e55 commit 4225663

File tree

2 files changed

+3
-1
lines changed

2 files changed

+3
-1
lines changed

CHANGES.md

+1-1
Original file line numberDiff line numberDiff line change
@@ -46,7 +46,7 @@ Change Log
4646
* Fixed `Material` so it can now take a `Resource` object as an image. [#6199](https://github.com/AnalyticalGraphicsInc/cesium/issues/6199)
4747
* Fixed an issue causing the Bing Maps key to be sent unnecessarily with every tile request. [#6250](https://github.com/AnalyticalGraphicsInc/cesium/pull/6250)
4848
* Fixed documentation issue for the `Cesium.Math` class. [#6233](https://github.com/AnalyticalGraphicsInc/cesium/issues/6233)
49-
* Fix Firefox WebGL console warnings. [#5912](https://github.com/AnalyticalGraphicsInc/cesium/issues/5912)
49+
* Fixed rendering 3D Tiles as classification volumes. [#6295](https://github.com/AnalyticalGraphicsInc/cesium/pull/6295)
5050

5151
### 1.42.1 - 2018-02-01
5252
_This is an npm-only release to fix an issue with using Cesium in Node.js.__

Source/Scene/Cesium3DTileBatchTable.js

+2
Original file line numberDiff line numberDiff line change
@@ -1093,6 +1093,7 @@ define([
10931093
'varying vec4 tile_featureColor; \n' +
10941094
'void main() \n' +
10951095
'{ \n' +
1096+
' tile_main(); \n' +
10961097
' gl_FragColor = tile_featureColor; \n' +
10971098
'}';
10981099
} else {
@@ -1101,6 +1102,7 @@ define([
11011102
'varying vec2 tile_featureSt; \n' +
11021103
'void main() \n' +
11031104
'{ \n' +
1105+
' tile_main(); \n' +
11041106
' vec4 featureProperties = texture2D(tile_batchTexture, tile_featureSt); \n' +
11051107
' if (featureProperties.a == 0.0) { \n' + // show: alpha == 0 - false, non-zeo - true
11061108
' discard; \n' +

0 commit comments

Comments
 (0)