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Copy file name to clipboardexpand all lines: Source/Scene/Globe.js
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@@ -407,14 +407,11 @@ define([
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* @param {Ray} ray The ray to test for intersection.
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* @param {Scene} scene The scene.
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* @param {Cartesian3} [result] The object onto which to store the result.
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* @returns {Cartesian3|undefined} The intersection or <code>undefined</code> if none was found.
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* @returns {Cartesian3|undefined} The intersection or <code>undefined</code> if none was found. The returned position is in projected coordinates for 2D and Columbus View.
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*
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* @example
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* // find intersection of ray through a pixel and the globe
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* var ray = viewer.camera.getPickRay(windowCoordinates);
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