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Copy file name to clipboardexpand all lines: CHANGES.md
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- Added `Cesium3DTileset.extensions` to get the extensions property from the tileset JSON. [#8829](https://github.com/CesiumGS/cesium/pull/8829)
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- Added `frustumSplits` option to `DebugCameraPrimitive`. [8849](https://github.com/CesiumGS/cesium/pull/8849)
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- Added `SkyAtmosphere.perFragmentAtmosphere` to switch between per-vertex and per-fragment atmosphere shading. [#8866](https://github.com/CesiumGS/cesium/pull/8866)
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- Added `Globe.undergroundColor` and `Globe.undergroundColorAlphaByDistance` for controlling how the back side of the globe is rendered when the camera is underground or the globe is translucent. [#8867](https://github.com/CesiumGS/cesium/pull/8867)
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- Added `nightAlpha` and `dayAlpha` properties to `ImageryLayer` to control alpha separately for the night and day sides of the globe. [#8868](https://github.com/CesiumGS/cesium/pull/8868)
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- Added a new sandcastle example to show how to add fog using a `PostProcessStage`[#8798](https://github.com/CesiumGS/cesium/pull/8798)
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- Supported `#rgba` and `#rrggbbaa` formats in `Color.fromCssColorString`. [8873](https://github.com/CesiumGS/cesium/pull/8873)
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- Added `Camera.completeFlight`, which causes the current camera flight to immediately jump to the final destination and call its complete callback. [#8788](https://github.com/CesiumGS/cesium/pull/8788)
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