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Copy file name to clipboardexpand all lines: Source/Scene/Cesium3DTileset.js
+39-17
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@@ -2,6 +2,7 @@
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define([
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'../Core/Cartesian3',
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'../Core/Cartographic',
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'../Core/Check',
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'../Core/Color',
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'../Core/clone',
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'../Core/defaultValue',
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],function(
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Cartesian3,
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Cartographic,
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Check,
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Color,
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clone,
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defaultValue,
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* @param {Boolean} [options.show=true] Determines if the tileset will be shown.
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* @param {Matrix4} [options.modelMatrix=Matrix4.IDENTITY] A 4x4 transformation matrix that transforms the tileset's root tile.
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* @param {Number} [options.maximumScreenSpaceError=16] The maximum screen-space error used to drive level-of-detail refinement.
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* @param {Number} [options.maximumMemoryUsage=512] The maximum amount of memory in MB that can be used by the tileset.
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* @param {Boolean} [options.refineToVisible=false] Whether replacement refinement should refine when all visible children are ready. An experimental optimization.
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* @param {Boolean} [options.cullWithChildrenBounds=true] Whether to cull tiles using the union of their children bounding volumes.
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* @param {Boolean} [options.dynamicScreenSpaceError=false] Reduce the screen space error for tiles that are further away from the camera.
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