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committedSep 1, 2015
Merge pull request #2990 from lilleyse/uniform-precision-change-log
Added uniform precision fix to the 1.13 change log
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‎CHANGES.md

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@@ -23,6 +23,7 @@ Change Log
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* Removed [es5-shim](https://github.com/kriskowal/es5-shim), which is no longer required by the unit tests. [#2933](https://github.com/AnalyticalGraphicsInc/cesium/pull/2945)
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* Added `BoundingSphere.isOccluded` and `OrientedBoundingBox.isOccluded` to determine if the volumes are occluded by an `Occluder`.
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* Added `distanceSquaredTo` and `computePlaneDistances` functions to `OrientedBoundingBox`.
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* Fixed a GLSL precision issue that enables Cesium to now support Mali-400MP GPUs and other mobile GPUs where GLSL shaders did not compile. [#2984](https://github.com/AnalyticalGraphicsInc/cesium/pull/2984)
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### 1.12 - 2015-08-03
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