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Copy file name to clipboardexpand all lines: CHANGES.md
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##### Fixes :wrench:
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* Fixed issue causing polyline to look wavy depending on the position of the camera [#7209](https://github.com/AnalyticalGraphicsInc/cesium/pull/7209)
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* Fixed translucency issues for dynamic geometry entities. [#7364](https://github.com/AnalyticalGraphicsInc/cesium/issues/7364)
Copy file name to clipboardexpand all lines: Source/Scene/ModelAnimationCollection.js
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* </p>
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*
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* @param {Object} options Object with the following properties:
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* @param {String} [options.name] The glTF animation name that identifies the animation. Must be defined if <code>options.id</code> is <code>undefined</code>.
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* @param {String} [options.name] The glTF animation name that identifies the animation. Must be defined if <code>options.index</code> is <code>undefined</code>.
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* @param {Number} [options.index] The glTF animation index that identifies the animation. Must be defined if <code>options.name</code> is <code>undefined</code>.
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* @param {JulianDate} [options.startTime] The scene time to start playing the animation. When this is <code>undefined</code>, the animation starts at the next frame.
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* @param {Number} [options.delay=0.0] The delay, in seconds, from <code>startTime</code> to start playing.
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