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### 1.47 - 2018-07-02
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##### Breaking Changes :mega:
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* glTF 2.0 models corrected to face +Z forwards per specification. Internally Cesium uses +X as forward, so a new +Z to +X rotation was added for 2.0 models only. [#6632](https://github.com/AnalyticalGraphicsInc/cesium/pull/6632)
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##### Additions :tada:
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*`PostProcessStage` has a `selectedFeatures` property which is an array of primitives used for selectively applying a post-process stage. In the fragment shader, use the function `bool czm_selected(vec2 textureCoordinates` to determine whether or not the stage should be applied at that fragment.
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* The black-and-white and silhouette stages have per-feature support.
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* Removed `Scene.copyGlobeDepth`. Globe depth will now be copied by default when supported. [#6393](https://github.com/AnalyticalGraphicsInc/cesium/pull/6393)
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* The default `classificationType` for `GroundPrimitive`, `CorridorGraphics`, `EllipseGraphics`, `PolygonGraphics` and `RectangleGraphics` is now `ClassificationType.TERRAIN`. If you wish the geometry to color both terrain and 3D tiles, pass in the option `classificationType: Cesium.ClassificationType.BOTH`.
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* Removed support for the `options` argument for `Credit`[#6373](https://github.com/AnalyticalGraphicsInc/cesium/issues/6373). Pass in an html string instead.
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* glTF 2.0 models corrected to face +Z forwards per specification. Internally Cesium uses +X as forward, so a new +Z to +X rotation was added for 2.0 models only. [#6632](https://github.com/AnalyticalGraphicsInc/cesium/pull/6632)
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##### Deprecated :hourglass_flowing_sand:
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* The `Scene.fxaa` property has been deprecated and will be removed in Cesium 1.47. Use `Scene.postProcessStages.fxaa.enabled`.
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