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It looks like in a newer version of Cesium (presumably @cesium/engine v7.0.0), something changed that is now causing serious FPS lag when loading/rendering 3D buildings (specifically Cesium.createOsmBuildingsAsync()). I have an application I was developing with an older version of Cesium and @cesium/engine that did not see this problem with low FPS when zoomed in over 3D buildings.
What happened?
It looks like in a newer version of Cesium (presumably @cesium/engine v7.0.0), something changed that is now causing serious FPS lag when loading/rendering 3D buildings (specifically
Cesium.createOsmBuildingsAsync()
). I have an application I was developing with an older version of Cesium and @cesium/engine that did not see this problem with low FPS when zoomed in over 3D buildings.Versions without issue from my package-lock.json:
Reproduction steps
Sandcastle example
https://sandcastle.cesium.com/#c=bU/LasNADPyVxScHypqe45i2gZ4KKRh68mW9qyai+zCS1sb9+toOhdJEt5HmobEpsqgRYQJSBxVhUkdgzEF/bLuyK+yGjymKwQjUFbt9F68KzRYi6IEwoOAIrI1zpZkMyq+NJTACJw4vGb3DeOZnnqMtdzcuDvp8bi9peiUTgN+BWrApuuUtoQz74qGoWWYPTRfVNk8YhkSiMvlS60ogDH4J46rP9gtEW+Y1ZaXW1V9p7XBU6A53yinrDfNy+czet/gNXdHU1cK/kfpk1j6nEcibeaVdHpu361JrXVcLvK+UlHxv6J/zDw
Environment
Browser: Chrome
CesiumJS Version: 1.114
Operating System: Windows 10
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