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Current state:
Clamping billboards & labels to a 3d tile with HeightReference.CLAMP_TO_3D_TILE drops the FPS of the cesium viewer when zooming / moving the camera. Above a certain number of points the FPS drops to 0 (viewer freezes), and the presence of labels lowers the threshold for this. This does not happen when clamping to terrain with HeightReference.CLAMP_TO_TERRAIN.
Feature Request: If possible, support clamping a larger number of billboards & labels to 3d tiles without noticeable performance impact in the Cesium viewer.
The text was updated successfully, but these errors were encountered:
Feature
Current state:
Clamping billboards & labels to a 3d tile with
HeightReference.CLAMP_TO_3D_TILE
drops the FPS of the cesium viewer when zooming / moving the camera. Above a certain number of points the FPS drops to 0 (viewer freezes), and the presence of labels lowers the threshold for this. This does not happen when clamping to terrain withHeightReference.CLAMP_TO_TERRAIN
.Feature Request: If possible, support clamping a larger number of billboards & labels to 3d tiles without noticeable performance impact in the Cesium viewer.
The text was updated successfully, but these errors were encountered: