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This issue comes from #11936 , I think this is another issue, so I created a new one. If the model is in the air, the reference height can be set to the center of the model, but the camera cannot zoom in.
It looks like ScreenSpaceCameraController is missing a check of scene.verticalExaggerationRelativeHeight somewhere, perhaps in the calculation of minHeight in the handleZoom method.
What happened?
This issue comes from #11936 , I think this is another issue, so I created a new one. If the model is in the air, the reference height can be set to the center of the model, but the camera cannot zoom in.
sandcastle
Reproduction steps
1.Exaggeration -> 5
2.Relative Height -> 9000
3.Mouse wheel -> zoom in
...
Sandcastle example
sandcastle
Environment
Browser: Google Chrome Version 124.0.6367.119 (Official Build) (64-bit)
CesiumJS Version: 1.117
Operating System: Windows 11 22H2
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