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Make camera properties scene mode independent like Camera.transform.
For example, camera.transform = Transforms.eastNorthUpToFixedFrame(origin); works in all scene modes without any projection or swizzling components of the column vectors. This will add a little complexity to the camera properties, but simplify the rest of the API. Then, we can remove any "set cartographic" functions.
Make camera properties scene mode independent like
Camera.transform
.For example,
camera.transform = Transforms.eastNorthUpToFixedFrame(origin);
works in all scene modes without any projection or swizzling components of the column vectors. This will add a little complexity to the camera properties, but simplify the rest of the API. Then, we can remove any "set cartographic" functions.CC #1699.
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