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Instanced models are not being cached correctly between different ModelInstanceCollections #4144

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lilleyse opened this issue Jul 21, 2016 · 3 comments

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@lilleyse
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If multiple i3dm tiles are loaded, they all use the same Model cache key which is causing tiles not to render.

@lilleyse
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lilleyse commented Aug 2, 2016

Quick update: I'm only seeing the wrong behavior for certain models. This leads me to believe it's not related to the cache key but instead something with the shader transformations.

@pjcozzi
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pjcozzi commented Aug 2, 2016

I don't know what it could be with the shader; only the program should be cached, not the uniforms (which is where I expect the culprit would be).

@lilleyse
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lilleyse commented Aug 2, 2016

This was a problem in the instanced model conversion step, not in Cesium.

@lilleyse lilleyse closed this as completed Aug 2, 2016
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