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Sandcastle link
handler.setInputAction(function(movement) { entity.show = false; entity.position = scene.pickPosition(movement.position); window.setTimeout(function() { entity.show = true; }, 1000); }, Cesium.ScreenSpaceEventType.LEFT_CLICK);
Setting the show to false seems to have no effect:
With the position line removed, there is a 1 second blink as expected.
The text was updated successfully, but these errors were encountered:
@lilleyse as a workaround, use entity.ellipsoid.show instead of entity.show
entity.ellipsoid.show
entity.show
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Sandcastle link
Setting the show to false seems to have no effect:
With the position line removed, there is a 1 second blink as expected.

The text was updated successfully, but these errors were encountered: