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Since the last skse64_1_6_1170 log files of the plugins are put in the directory My Games\Skyrim.INI\SKSE instead of My Games\Skyrim Special Edition\SKSE. I've try with latest CommonLibSSE-NG 3.7.0, same. Also I use a template: https://github.com/SkyrimDev/HelloWorld-using-CommonLibSSE-NG
I use this function to log, quite a famous function:
void SetupLog() {
auto logsFolder = SKSE::log::log_directory();
if (!logsFolder) {
SKSE::stl::report_and_fail("SKSE log_directory not provided, logs disabled.");
return;
}
auto logFilePath = *logsFolder / std::format("{}.log", Plugin::NAME);
auto fileLoggerPtr = std::make_shared<spdlog::sinks::basic_file_sink_mt>(logFilePath.string(), true);
auto loggerPtr = std::make_shared<spdlog::logger>("log", std::move(fileLoggerPtr));
spdlog::set_default_logger(std::move(loggerPtr));
spdlog::set_level(spdlog::level::trace);
spdlog::flush_on(spdlog::level::info);
}
I guess I should indicate somewhere to use the latest SKSE, it's my first SKSE plugin, any help is welcome. Also there's lot of SKSE plugins that have this issue now.
The text was updated successfully, but these errors were encountered:
Since the last skse64_1_6_1170 log files of the plugins are put in the directory My Games\Skyrim.INI\SKSE instead of My Games\Skyrim Special Edition\SKSE. I've try with latest CommonLibSSE-NG 3.7.0, same. Also I use a template: https://github.com/SkyrimDev/HelloWorld-using-CommonLibSSE-NG
I use this function to log, quite a famous function:
I guess I should indicate somewhere to use the latest SKSE, it's my first SKSE plugin, any help is welcome. Also there's lot of SKSE plugins that have this issue now.
The text was updated successfully, but these errors were encountered: