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Pivot position is handled differently by physics- and graphics components #284

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Chringo opened this issue Feb 10, 2017 · 1 comment
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@Chringo
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Chringo commented Feb 10, 2017

This originates from certain models not handling these positions like the rest.
Specifically, it affects platforms since they are the ones using the models.

It has been solved for now by fetching the models OBB at different times in the code.

@Chringo Chringo added the design label Feb 10, 2017
@Chringo Chringo added this to the v0.2.2 - Future sprint milestone Feb 10, 2017
@Chringo Chringo changed the title Pivot position is handled differently by physics- and graphics component Pivot position is handled differently by physics- and graphics components Feb 10, 2017
@Chringo
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Chringo commented Feb 10, 2017

Issue #208 might be related to this.

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