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CMakeLists.txt
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CMakeLists.txt
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# MaNGOS is a full featured server for World of Warcraft, supporting
# the following clients: 1.12.x, 2.4.3, 3.3.5a, 4.3.4a and 5.4.8
#
# Copyright (C) 2005-2017 MaNGOS project <https://getmangos.eu>
#
# This program is free software; you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation; either version 2 of the License, or
# (at your option) any later version.
#
# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
# GNU General Public License for more details.
#
# You should have received a copy of the GNU General Public License
# along with this program; if not, write to the Free Software
# Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
project(MaNGOS)
set(MANGOS_VERSION 0.21)
set(MANGOS_EXP "CATA")
add_definitions(-DCATA)
# CMake policies
cmake_minimum_required(VERSION 2.8)
# Until CMake 3.0 is the standard
# And a solution to set_directory_properties is found.
if(POLICY CMP0043)
cmake_policy(SET CMP0043 OLD)
endif()
set(CMAKE_SKIP_BUILD_RPATH FALSE)
set(CMAKE_BUILD_WITH_INSTALL_RPATH TRUE)
set(CMAKE_INSTALL_RPATH "${LIBS_DIR}")
set(CMAKE_INSTALL_RPATH_USE_LINK_PATH TRUE)
# Set the correct macro directory path
set(CMAKE_MODULE_PATH "${CMAKE_SOURCE_DIR}/cmake")
# Define available cmake options below
if(WIN32)
set(CONF_DIR "" CACHE STRING "Path to the configs, can be absolute or relative.")
else()
set(CONF_DIR "etc/" CACHE STRING "Path to the configs, can be absolute or relative.")
endif()
option(DEBUG "Debug mode (strict compile, all warnings)" OFF)
option(ACE_USE_EXTERNAL "Use external ACE" OFF)
option(POSTGRESQL "Use PostgreSQL instead of MySQL" OFF)
option(BUILD_MANGOSD "Build the main server" ON)
option(BUILD_REALMD "Build the login server" ON)
option(BUILD_TOOLS "Build the map/vmap/mmap extractors" ON)
option(SCRIPT_LIB_ELUNA "Compile with support for Eluna scripts" OFF)
option(SCRIPT_LIB_SD3 "Compile with support for ScriptDev2 scripts" ON)
option(PLAYERBOTS "Enable Player Bots" OFF)
option(SOAP "Enable remote access via SOAP" OFF)
# Hidden option to enable/disable PCH. DEV ONLY!
set(PCH ON)
set(USE_STORMLIB ON)
# Print CLI helper message
message("")
message(
"This script builds the MaNGOS server.
Options that can be used in order to configure the process:
General:
CMAKE_INSTALL_PREFIX Path where the server should be installed to
CONF_DIR Path to the configs, can be absolute or relative.
DEBUG Debug mode (strict compile, all warnings)
ACE_USE_EXTERNAL Use external ACE
BUILD_MANGOSD Build the main server
BUILD_REALMD Build the login server
BUILD_TOOLS Build the map/vmap/mmap extractors
SOAP Enable remote access via SOAP
Scripting engines:
SCRIPT_LIB_ELUNA Compile with support for Eluna scripts
SCRIPT_LIB_SD3 Compile with support for ScriptDev3 scripts
Modules:
PLAYERBOTS Enable Player Bots
To set an option simply type -D<OPTION>=<VALUE> after 'cmake <srcs>'.
Also, you can specify the generator with -G. see 'cmake --help' for more details
For example: cmake .. -DDEBUG=1 -DCMAKE_INSTALL_PREFIX=/opt/mangos
Note: On UNIX systems, CONF_DIR is relative to the bin folder."
)
message("")
# Search for and set up the needed packages
set(OPENSSL_EXPECTED_VERSION 1.0.0)
find_package(Platform REQUIRED)
find_package(Git)
find_package(PCHSupport)
find_package(OpenSSL REQUIRED)
# For Unix systems set the rpath so that libraries are found
set(CMAKE_INSTALL_RPATH "${LIBS_DIR}")
set(CMAKE_INSTALL_NAME_DIR "${LIBS_DIR}")
# Run out of build tree
set(CMAKE_BUILD_WITH_INSTALL_RPATH OFF)
if(ACE_USE_EXTERNAL)
find_package(ACE)
if(NOT ACE_FOUND)
message(FATAL_ERROR
"This project requires ACE installed when ACE_USE_EXTERNAL is set. Please download the ACE Micro Release Kit from http://download.dre.vanderbilt.edu/ and install it. If this script didn't find ACE and it was correctly installed please set ACE_ROOT to the correct path."
)
endif()
if(EXISTS ${ACE_INCLUDE_DIR}/ace/Stack_Trace.h)
add_definitions(-DHAVE_ACE_STACK_TRACE_H)
endif()
else()
include(cmake/ImportACE.cmake)
if(NOT(${CMAKE_SYSTEM_NAME} MATCHES "FreeBSD"))
add_definitions(-DHAVE_ACE_STACK_TRACE_H)
endif()
endif()
if(POSTGRESQL)
find_package(PostgreSQL REQUIRED)
else()
find_package(MySQL REQUIRED)
endif()
if(UNIX)
find_package(ZLIB)
find_package(BZip2)
endif()
#Include platform/compiler-specific definitions
include(${CMAKE_SOURCE_DIR}/cmake/SetDefinitions.cmake)
set(DEFINITIONS ${DEFINITIONS} CATA)
message(STATUS "Install server to : ${CMAKE_INSTALL_PREFIX}")
message(STATUS "Install configs to : ${CONF_INSTALL_DIR}")
if("${CONF_DIR}" STREQUAL "")
message(STATUS "Search configs from : binary directory (default)")
else()
message(STATUS "Search configs from : ${CONF_DIR}")
endif()
if(SOAP)
message(STATUS "Support for SOAP : Yes")
add_definitions(-DENABLE_SOAP)
else()
message(STATUS "Support for SOAP : No (default)")
endif()
if(SCRIPT_LIB_ELUNA)
message(STATUS "Script engine Eluna : Yes")
add_definitions(-DENABLE_ELUNA)
else()
message(STATUS "Script engine Eluna : No (default)")
endif()
if(SCRIPT_LIB_SD3)
message(STATUS "Script engine SD3 : Yes (default)")
add_definitions(-DENABLE_SD3)
else()
message(STATUS "Script engine SD3 : No")
endif()
#if(PLAYERBOTS)
# message(STATUS "Enable Player Bots : Yes (default)")
# add_definitions(-DENABLE_PLAYERBOTS)
#else()
# message(STATUS "Enable Player Bots : No")
#endif()
if(BUILD_MANGOSD)
message(STATUS "Build main server : Yes (default)")
else()
message(STATUS "Build main server : No")
endif()
if(BUILD_REALMD)
message(STATUS "Build login server : Yes (default)")
else()
message(STATUS "Build login server : No")
endif()
if(BUILD_TOOLS)
message(STATUS "Build tools : Yes (default)")
else()
message(STATUS "Build tools : No")
endif()
if(DEBUG)
set(CMAKE_BUILD_TYPE Debug)
message(STATUS "Build in debug-mode : Yes")
else()
set(CMAKE_BUILD_TYPE Release)
message(STATUS "Build in debug-mode : No (default)")
endif()
# Add dependency path
if(BUILD_MANGOSD OR BUILD_TOOLS)
add_subdirectory(dep)
else()
add_subdirectory(dep/acelite)
endif()
# Add source path
add_subdirectory(src)