Asset Color Expander: Building color set in ACE are ignored in TMPE CustomGetColor #1063
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BUG
Defect detected
COMPATIBILITY
Mod (in)compatibility / checker
confirmed
Represents confirmed issue or bug
Overlays
Overlays, data vis, etc.
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Describe the problem
Hi Guys! I got back to work in Skylines and I found a incompatibility issue: The color was set in the Asset Color Expander mod is being ignore in a custom GetColor method implemented in TMPE. I pointed the code conflict below.
Steps to reproduce
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Extra appointments
I took a look in the TMPE code and found where possibly is the incompatibility source: at TMPE/TLM/TLM/Custom/AI/CustomBuildingAI
It's applying the code of the default BuildingAI behaviour, instead of call the original method. ACE uses a pre-method patch to apply the color selection: BuildingAIOverrides at ACE repo
If there's a reason for it and I need to change ACE code to add this support, let me know and I will apply it.
Thanks!
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