distinguish game options from global options #1708
Labels
feature
A new distinct feature
serialization
load/store data in memory or on disk
Settings
Road config, mod options, config xml
UI
User interface updates
issues remaining from #1705
now that we can save/reset game options and global options independently it makes sense for users to know which is which.
Previously this was possible because game options were disabled.
but now we need to distinguish them for example by adding different text/background color.
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