The --continuelastsave
launch option skips mod checker panel
#697
Labels
Annoyance
Not a bug, but just as annoying
COMPATIBILITY
Mod (in)compatibility / checker
EXTERNAL
Mod conflict or other external factor
help wanted
Seeking assistance
high priority
Affects lots of users
in-progress
The problem is being solved currently
Milestone
Since new launcher, the
--continuelastsave
launch option (what happens when user clicks "Resume" on the launcher app) makes game automatically reload last save.If TM:PE finds mod incompatibility, it shows the purple warning dialog expecting main menu to remain in background. However,
--continuelastsave
just closes all that down and dives in to game. From user perspective, a purple panel flickers up for less than a second then disspaears again as their last save starts to load.So we need some way to disable
--continuelastsave
if mod incompatibility is found.I'm not entirely sure how to do that. I suspect by the time we get round to displaying the "incompatibel mods found" panel, the game has already kicked in loading of last savegame.
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