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test.prof
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Flat profile:
Each sample counts as 0.01 seconds.
% cumulative self self total
time seconds seconds calls ms/call ms/call name
62.63 47.23 47.23 67548 0.70 1.11 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)
17.57 60.48 13.25 194770127 0.00 0.00 onoro::Game<16u>::checkWin(std::pair<int, int>) const
5.01 64.26 3.78 193920540 0.00 0.00 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P2Move)
1.82 65.63 1.37 9747016 0.00 0.00 onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)
1.76 66.96 1.33 468060075 0.00 0.00 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const
1.70 68.24 1.28 9747016 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}>(onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}) const
1.43 69.32 1.08 6370260 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
1.27 70.28 0.96 47027828 0.00 0.00 onoro::Game<16u>::calcSymmetryState() const
1.22 71.20 0.92 194770127 0.00 0.00 onoro::Game<16u>::copyAndShift(unsigned long*, unsigned long const*, unsigned long, int)
1.03 71.98 0.78 6370260 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState)
1.02 72.75 0.77 13766898 0.00 0.00 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const
0.66 73.25 0.50 5602984 0.00 0.00 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::EmplaceDecomposable::operator()<onoro::GameView<16u>, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>, std::tuple<int&&> >(onoro::GameView<16u> const&, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>&&, std::tuple<int&&>&&) const
0.44 73.58 0.33 _init
0.32 73.82 0.24 1575003 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState)
0.32 74.06 0.24 23 10.43 10.43 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::resize(unsigned long)
0.28 74.27 0.21 1575003 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
0.25 74.46 0.19 1163088 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
0.23 74.63 0.17 8278836 0.00 0.00 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)
0.19 74.77 0.14 1163088 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState)
0.11 74.85 0.08 9747016 0.00 0.00 TranspositionTable::find(onoro::GameView<16u> const&)
0.11 74.93 0.08 7465620 0.00 0.00 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
0.11 75.01 0.08 5602984 0.00 0.00 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_map<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::insert_or_assign_impl<onoro::GameView<16u> const&, int const&>(onoro::GameView<16u> const&, int const&)
0.09 75.08 0.07 1878176 0.00 0.00 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)
0.09 75.15 0.07 1375219 0.00 0.00 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)
0.07 75.20 0.05 849587 0.00 0.00 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move)
0.05 75.24 0.04 131705 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState)
0.04 75.27 0.03 39145 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState)
0.03 75.29 0.02 5602984 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::prepare_insert(unsigned long)
0.03 75.31 0.02 542553 0.00 0.00 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)
0.03 75.33 0.02 467158 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState)
0.03 75.35 0.02 467158 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
0.03 75.37 0.02 78566 0.00 0.00 std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)
0.01 75.38 0.01 2104462 0.00 0.00 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
0.01 75.39 0.01 2087268 0.00 0.04 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
0.01 75.40 0.01 637139 0.00 0.00 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
0.01 75.41 0.01 42916 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
0.00 75.41 0.00 573854 0.00 0.00 void onoro::GameView<16u>::setOp<util::math::group::Dihedral<6u> >(util::math::group::Dihedral<6u>)
0.00 75.41 0.00 156238 0.00 0.00 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)
0.00 75.41 0.00 146113 0.00 0.00 TranspositionTable::insert(onoro::GameView<16u> const&, int)
0.00 75.41 0.00 131705 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
0.00 75.41 0.00 52683 0.00 0.00 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)
0.00 75.41 0.00 9597 0.00 0.00 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
0.00 75.41 0.00 6908 0.00 0.00 void onoro::GameView<16u>::setOp<util::math::group::Dihedral<3u> >(util::math::group::Dihedral<3u>)
0.00 75.41 0.00 692 0.00 0.00 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)
0.00 75.41 0.00 667 0.00 0.00 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
0.00 75.41 0.00 657 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState)
0.00 75.41 0.00 23 0.00 0.00 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::rehash_and_grow_if_necessary()
0.00 75.41 0.00 2 0.00 0.00 onoro::Game<16u>::Print[abi:cxx11]() const
% the percentage of the total running time of the
time program used by this function.
cumulative a running sum of the number of seconds accounted
seconds for by this function and those listed above it.
self the number of seconds accounted for by this
seconds function alone. This is the major sort for this
listing.
calls the number of times this function was invoked, if
this function is profiled, else blank.
self the average number of milliseconds spent in this
ms/call function per call, if this function is profiled,
else blank.
total the average number of milliseconds spent in this
ms/call function and its descendents per call, if this
function is profiled, else blank.
name the name of the function. This is the minor sort
for this listing. The index shows the location of
the function in the gprof listing. If the index is
in parenthesis it shows where it would appear in
the gprof listing if it were to be printed.
Copyright (C) 2012-2022 Free Software Foundation, Inc.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved.
Call graph (explanation follows)
granularity: each sample hit covers 4 byte(s) for 0.01% of 75.41 seconds
index % time self children called name
<spontaneous>
[1] 99.6 0.00 75.08 main [1]
0.03 75.05 1/1 std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) <cycle 1> [33]
0.00 0.00 1/849587 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move) [32]
0.00 0.00 2/2 onoro::Game<16u>::Print[abi:cxx11]() const [56]
-----------------------------------------------
[2] 99.6 0.03 75.05 1+2165833 <cycle 1 as a whole> [2]
0.01 74.97 2087268 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
0.02 0.08 78566 std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) <cycle 1> [33]
-----------------------------------------------
2087268 std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) <cycle 1> [33]
[3] 99.4 0.01 74.97 2087268 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
47.23 27.46 67548/67548 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
0.00 0.08 238538/9747016 TranspositionTable::find(onoro::GameView<16u> const&) [8]
0.03 0.05 238538/9747016 onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&) [9]
0.00 0.05 146113/5602984 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_map<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::insert_or_assign_impl<onoro::GameView<16u> const&, int const&>(onoro::GameView<16u> const&, int const&) [11]
0.01 0.02 238538/849587 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move) [32]
0.00 0.03 146113/146113 TranspositionTable::insert(onoro::GameView<16u> const&, int) [36]
78565 std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) <cycle 1> [33]
-----------------------------------------------
5456871 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
47.23 27.46 67548/67548 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
[4] 99.0 47.23 27.46 67548+5456871 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
3.78 14.11 193920540/193920540 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P2Move) [5]
0.08 3.36 9508478/9747016 TranspositionTable::find(onoro::GameView<16u> const&) [8]
1.34 1.87 9508478/9747016 onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&) [9]
0.08 1.83 5456871/5602984 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_map<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::insert_or_assign_impl<onoro::GameView<16u> const&, int const&>(onoro::GameView<16u> const&, int const&) [11]
0.49 0.53 5456871/5602984 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::EmplaceDecomposable::operator()<onoro::GameView<16u>, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>, std::tuple<int&&> >(onoro::GameView<16u> const&, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>&&, std::tuple<int&&>&&) const [16]
5456871 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
-----------------------------------------------
3.78 14.11 193920540/193920540 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
[5] 23.7 3.78 14.11 193920540 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P2Move) [5]
13.19 0.00 193920540/194770127 onoro::Game<16u>::checkWin(std::pair<int, int>) const [6]
0.92 0.00 193920540/194770127 onoro::Game<16u>::copyAndShift(unsigned long*, unsigned long const*, unsigned long, int) [18]
-----------------------------------------------
0.06 0.00 849587/194770127 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move) [32]
13.19 0.00 193920540/194770127 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P2Move) [5]
[6] 17.6 13.25 0.00 194770127 onoro::Game<16u>::checkWin(std::pair<int, int>) const [6]
-----------------------------------------------
0.00 0.00 721/13766898 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [43]
0.00 0.02 78743/13766898 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [35]
0.01 0.03 131228/13766898 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [34]
0.02 0.09 346183/13766898 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [30]
0.05 0.21 862088/13766898 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [21]
0.05 0.23 935283/13766898 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::EmplaceDecomposable::operator()<onoro::GameView<16u>, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>, std::tuple<int&&> >(onoro::GameView<16u> const&, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>&&, std::tuple<int&&>&&) const [16]
0.07 0.29 1164849/13766898 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [19]
0.23 0.99 4025294/13766898 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [10]
0.35 1.53 6222509/13766898 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_map<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::insert_or_assign_impl<onoro::GameView<16u> const&, int const&>(onoro::GameView<16u> const&, int const&) [11]
[7] 5.5 0.77 3.39 13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
0.17 1.66 8278836/8278836 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [12]
0.56 0.00 27533796/47027828 onoro::Game<16u>::calcSymmetryState() const [17]
0.07 0.35 1878176/1878176 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [20]
0.07 0.30 1375219/1375219 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [22]
0.02 0.14 542553/542553 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [28]
0.00 0.03 52683/52683 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [37]
0.00 0.02 156238/156238 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [40]
0.00 0.00 692/692 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [45]
-----------------------------------------------
0.00 0.08 238538/9747016 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
0.08 3.36 9508478/9747016 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
[8] 4.7 0.08 3.45 9747016 TranspositionTable::find(onoro::GameView<16u> const&) [8]
0.78 1.22 6370260/6370260 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [10]
0.24 0.35 1575003/1575003 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [19]
0.14 0.26 1163088/1163088 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [21]
0.20 0.00 9747016/47027828 onoro::Game<16u>::calcSymmetryState() const [17]
0.02 0.10 467158/467158 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [30]
0.04 0.04 131705/131705 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [34]
0.03 0.02 39145/39145 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [35]
0.00 0.00 657/657 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [43]
-----------------------------------------------
0.03 0.05 238538/9747016 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
1.34 1.87 9508478/9747016 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
[9] 4.4 1.37 1.92 9747016 onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&) [9]
1.28 0.44 9747016/9747016 bool onoro::Game<16u>::forEachPawn<onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}>(onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}) const [13]
0.20 0.00 9747016/47027828 onoro::Game<16u>::calcSymmetryState() const [17]
-----------------------------------------------
0.78 1.22 6370260/6370260 TranspositionTable::find(onoro::GameView<16u> const&) [8]
[10] 2.6 0.78 1.22 6370260 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [10]
0.23 0.99 4025294/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
-----------------------------------------------
0.00 0.05 146113/5602984 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
0.08 1.83 5456871/5602984 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
[11] 2.6 0.08 1.88 5602984 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_map<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::insert_or_assign_impl<onoro::GameView<16u> const&, int const&>(onoro::GameView<16u> const&, int const&) [11]
0.35 1.53 6222509/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
-----------------------------------------------
0.17 1.66 8278836/8278836 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[12] 2.4 0.17 1.66 8278836 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [12]
1.08 0.58 6370260/6370260 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [14]
-----------------------------------------------
1.28 0.44 9747016/9747016 onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&) [9]
[13] 2.3 1.28 0.44 9747016 bool onoro::Game<16u>::forEachPawn<onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}>(onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}) const [13]
0.44 0.00 155799668/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
1.08 0.58 6370260/6370260 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [12]
[14] 2.2 1.08 0.58 6370260 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [14]
0.58 0.00 203662752/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
0.00 0.00 19194/468060075 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [44]
0.01 0.00 1911417/468060075 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [42]
0.01 0.00 4208924/468060075 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [39]
0.04 0.00 14931240/468060075 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [31]
0.11 0.00 37179178/468060075 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [25]
0.14 0.00 50347702/468060075 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [23]
0.44 0.00 155799668/468060075 bool onoro::Game<16u>::forEachPawn<onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}>(onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}) const [13]
0.58 0.00 203662752/468060075 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [14]
[15] 1.8 1.33 0.00 468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
0.01 0.01 146113/5602984 TranspositionTable::insert(onoro::GameView<16u> const&, int) [36]
0.49 0.53 5456871/5602984 std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [4]
[16] 1.4 0.50 0.54 5602984 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::EmplaceDecomposable::operator()<onoro::GameView<16u>, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>, std::tuple<int&&> >(onoro::GameView<16u> const&, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>&&, std::tuple<int&&>&&) const [16]
0.05 0.23 935283/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
0.02 0.24 5602984/5602984 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::prepare_insert(unsigned long) [26]
-----------------------------------------------
0.20 0.00 9747016/47027828 TranspositionTable::find(onoro::GameView<16u> const&) [8]
0.20 0.00 9747016/47027828 onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&) [9]
0.56 0.00 27533796/47027828 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[17] 1.3 0.96 0.00 47027828 onoro::Game<16u>::calcSymmetryState() const [17]
-----------------------------------------------
0.00 0.00 849587/194770127 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move) [32]
0.92 0.00 193920540/194770127 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P2Move) [5]
[18] 1.2 0.92 0.00 194770127 onoro::Game<16u>::copyAndShift(unsigned long*, unsigned long const*, unsigned long, int) [18]
-----------------------------------------------
0.24 0.35 1575003/1575003 TranspositionTable::find(onoro::GameView<16u> const&) [8]
[19] 0.8 0.24 0.35 1575003 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [19]
0.07 0.29 1164849/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
-----------------------------------------------
0.07 0.35 1878176/1878176 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[20] 0.6 0.07 0.35 1878176 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [20]
0.21 0.14 1575003/1575003 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [23]
-----------------------------------------------
0.14 0.26 1163088/1163088 TranspositionTable::find(onoro::GameView<16u> const&) [8]
[21] 0.5 0.14 0.26 1163088 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [21]
0.05 0.21 862088/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
-----------------------------------------------
0.07 0.30 1375219/1375219 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[22] 0.5 0.07 0.30 1375219 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [22]
0.19 0.11 1163088/1163088 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [25]
-----------------------------------------------
0.21 0.14 1575003/1575003 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [20]
[23] 0.5 0.21 0.14 1575003 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [23]
0.14 0.00 50347702/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
<spontaneous>
[24] 0.4 0.33 0.00 _init [24]
-----------------------------------------------
0.19 0.11 1163088/1163088 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [22]
[25] 0.4 0.19 0.11 1163088 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [25]
0.11 0.00 37179178/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
0.02 0.24 5602984/5602984 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::EmplaceDecomposable::operator()<onoro::GameView<16u>, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>, std::tuple<int&&> >(onoro::GameView<16u> const&, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>&&, std::tuple<int&&>&&) const [16]
[26] 0.3 0.02 0.24 5602984 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::prepare_insert(unsigned long) [26]
0.24 0.00 23/23 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::resize(unsigned long) [27]
0.00 0.00 23/23 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::rehash_and_grow_if_necessary() [55]
-----------------------------------------------
0.24 0.00 23/23 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::prepare_insert(unsigned long) [26]
[27] 0.3 0.24 0.00 23 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::resize(unsigned long) [27]
-----------------------------------------------
0.02 0.14 542553/542553 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[28] 0.2 0.02 0.14 542553 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [28]
0.02 0.12 467158/467158 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [29]
-----------------------------------------------
0.02 0.12 467158/467158 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [28]
[29] 0.2 0.02 0.12 467158 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [29]
0.08 0.04 7465620/7465620 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [31]
-----------------------------------------------
0.02 0.10 467158/467158 TranspositionTable::find(onoro::GameView<16u> const&) [8]
[30] 0.2 0.02 0.10 467158 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [30]
0.02 0.09 346183/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
-----------------------------------------------
0.08 0.04 7465620/7465620 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [29]
[31] 0.2 0.08 0.04 7465620 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [31]
0.04 0.00 14931240/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
0.00 0.00 1/849587 main [1]
0.01 0.02 238538/849587 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
0.04 0.04 611048/849587 std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) <cycle 1> [33]
[32] 0.1 0.05 0.06 849587 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move) [32]
0.06 0.00 849587/194770127 onoro::Game<16u>::checkWin(std::pair<int, int>) const [6]
0.00 0.00 849587/194770127 onoro::Game<16u>::copyAndShift(unsigned long*, unsigned long const*, unsigned long, int) [18]
-----------------------------------------------
78565 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
0.03 75.05 1/1 main [1]
[33] 0.1 0.02 0.08 78566 std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) <cycle 1> [33]
0.04 0.04 611048/849587 onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move) [32]
2087268 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
-----------------------------------------------
0.04 0.04 131705/131705 TranspositionTable::find(onoro::GameView<16u> const&) [8]
[34] 0.1 0.04 0.04 131705 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [34]
0.01 0.03 131228/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
-----------------------------------------------
0.03 0.02 39145/39145 TranspositionTable::find(onoro::GameView<16u> const&) [8]
[35] 0.1 0.03 0.02 39145 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [35]
0.00 0.02 78743/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
0.00 0.00 573854/573854 void onoro::GameView<16u>::setOp<util::math::group::Dihedral<6u> >(util::math::group::Dihedral<6u>) [53]
-----------------------------------------------
0.00 0.03 146113/146113 onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const <cycle 1> [3]
[36] 0.0 0.00 0.03 146113 TranspositionTable::insert(onoro::GameView<16u> const&, int) [36]
0.01 0.01 146113/5602984 std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::EmplaceDecomposable::operator()<onoro::GameView<16u>, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>, std::tuple<int&&> >(onoro::GameView<16u> const&, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>&&, std::tuple<int&&>&&) const [16]
-----------------------------------------------
0.00 0.03 52683/52683 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[37] 0.0 0.00 0.03 52683 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [37]
0.01 0.02 42916/42916 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [38]
-----------------------------------------------
0.01 0.02 42916/42916 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [37]
[38] 0.0 0.01 0.02 42916 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [38]
0.01 0.01 637139/637139 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [42]
-----------------------------------------------
0.01 0.01 2104462/2104462 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [41]
[39] 0.0 0.01 0.01 2104462 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [39]
0.01 0.00 4208924/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
0.00 0.02 156238/156238 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[40] 0.0 0.00 0.02 156238 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [40]
0.00 0.02 131705/131705 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [41]
-----------------------------------------------
0.00 0.02 131705/131705 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [40]
[41] 0.0 0.00 0.02 131705 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [41]
0.01 0.01 2104462/2104462 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [39]
-----------------------------------------------
0.01 0.01 637139/637139 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [38]
[42] 0.0 0.01 0.01 637139 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [42]
0.01 0.00 1911417/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
0.00 0.00 657/657 TranspositionTable::find(onoro::GameView<16u> const&) [8]
[43] 0.0 0.00 0.00 657 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [43]
0.00 0.00 721/13766898 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
0.00 0.00 6908/6908 void onoro::GameView<16u>::setOp<util::math::group::Dihedral<3u> >(util::math::group::Dihedral<3u>) [54]
-----------------------------------------------
0.00 0.00 9597/9597 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [46]
[44] 0.0 0.00 0.00 9597 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [44]
0.00 0.00 19194/468060075 onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const [15]
-----------------------------------------------
0.00 0.00 692/692 onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const [7]
[45] 0.0 0.00 0.00 692 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [45]
0.00 0.00 667/667 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [46]
-----------------------------------------------
0.00 0.00 667/667 bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [45]
[46] 0.0 0.00 0.00 667 bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [46]
0.00 0.00 9597/9597 onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const [44]
-----------------------------------------------
0.00 0.00 573854/573854 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [35]
[53] 0.0 0.00 0.00 573854 void onoro::GameView<16u>::setOp<util::math::group::Dihedral<6u> >(util::math::group::Dihedral<6u>) [53]
-----------------------------------------------
0.00 0.00 6908/6908 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [43]
[54] 0.0 0.00 0.00 6908 void onoro::GameView<16u>::setOp<util::math::group::Dihedral<3u> >(util::math::group::Dihedral<3u>) [54]
-----------------------------------------------
0.00 0.00 23/23 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::prepare_insert(unsigned long) [26]
[55] 0.0 0.00 0.00 23 absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::rehash_and_grow_if_necessary() [55]
-----------------------------------------------
0.00 0.00 2/2 main [1]
[56] 0.0 0.00 0.00 2 onoro::Game<16u>::Print[abi:cxx11]() const [56]
-----------------------------------------------
This table describes the call tree of the program, and was sorted by
the total amount of time spent in each function and its children.
Each entry in this table consists of several lines. The line with the
index number at the left hand margin lists the current function.
The lines above it list the functions that called this function,
and the lines below it list the functions this one called.
This line lists:
index A unique number given to each element of the table.
Index numbers are sorted numerically.
The index number is printed next to every function name so
it is easier to look up where the function is in the table.
% time This is the percentage of the `total' time that was spent
in this function and its children. Note that due to
different viewpoints, functions excluded by options, etc,
these numbers will NOT add up to 100%.
self This is the total amount of time spent in this function.
children This is the total amount of time propagated into this
function by its children.
called This is the number of times the function was called.
If the function called itself recursively, the number
only includes non-recursive calls, and is followed by
a `+' and the number of recursive calls.
name The name of the current function. The index number is
printed after it. If the function is a member of a
cycle, the cycle number is printed between the
function's name and the index number.
For the function's parents, the fields have the following meanings:
self This is the amount of time that was propagated directly
from the function into this parent.
children This is the amount of time that was propagated from
the function's children into this parent.
called This is the number of times this parent called the
function `/' the total number of times the function
was called. Recursive calls to the function are not
included in the number after the `/'.
name This is the name of the parent. The parent's index
number is printed after it. If the parent is a
member of a cycle, the cycle number is printed between
the name and the index number.
If the parents of the function cannot be determined, the word
`<spontaneous>' is printed in the `name' field, and all the other
fields are blank.
For the function's children, the fields have the following meanings:
self This is the amount of time that was propagated directly
from the child into the function.
children This is the amount of time that was propagated from the
child's children to the function.
called This is the number of times the function called
this child `/' the total number of times the child
was called. Recursive calls by the child are not
listed in the number after the `/'.
name This is the name of the child. The child's index
number is printed after it. If the child is a
member of a cycle, the cycle number is printed
between the name and the index number.
If there are any cycles (circles) in the call graph, there is an
entry for the cycle-as-a-whole. This entry shows who called the
cycle (as parents) and the members of the cycle (as children.)
The `+' recursive calls entry shows the number of function calls that
were internal to the cycle, and the calls entry for each member shows,
for that member, how many times it was called from other members of
the cycle.
Copyright (C) 2012-2022 Free Software Foundation, Inc.
Copying and distribution of this file, with or without modification,
are permitted in any medium without royalty provided the copyright
notice and this notice are preserved.
Index by function name
[33] std::pair<int, onoro::P1Move> findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [5] onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P2Move) [29] bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
[4] std::pair<int, onoro::P2Move> findMove<16u, onoro::P2Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int) [37] bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [14] bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
[35] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [45] bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [13] bool onoro::Game<16u>::forEachPawn<onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}>(onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&)::{lambda(std::pair<int, int>)#1}) const
[43] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [40] bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [17] onoro::Game<16u>::calcSymmetryState() const
[34] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [22] bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [56] onoro::Game<16u>::Print[abi:cxx11]() const
[21] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [20] bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [6] onoro::Game<16u>::checkWin(std::pair<int, int>) const
[19] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [28] bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [7] onoro::GameEq<16u>::operator()(onoro::GameView<16u> const&, onoro::GameView<16u> const&) const
[30] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [12] bool onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState) [15] onoro::HexPos::apply_d6_c(util::math::group::Dihedral<6u>) const
[10] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::const_iterator TranspositionTable::tryFindSymmetries<onoro::SymmetryClassOp<(onoro::SymmetryClass)6> >(onoro::GameView<16u>, onoro::Game<16u>::BoardSymmetryState) [9] onoro::GameHash<16u>::calcHash(onoro::Game<16u> const&) [42] onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
[8] TranspositionTable::find(onoro::GameView<16u> const&) [54] void onoro::GameView<16u>::setOp<util::math::group::Dihedral<3u> >(util::math::group::Dihedral<3u>) [44] onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
[36] TranspositionTable::insert(onoro::GameView<16u> const&, int) [53] void onoro::GameView<16u>::setOp<util::math::group::Dihedral<6u> >(util::math::group::Dihedral<6u>) [39] onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
[11] std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_map<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::insert_or_assign_impl<onoro::GameView<16u> const&, int const&>(onoro::GameView<16u> const&, int const&) [16] std::pair<absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::iterator, bool> absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::EmplaceDecomposable::operator()<onoro::GameView<16u>, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>, std::tuple<int&&> >(onoro::GameView<16u> const&, std::piecewise_construct_t const&, std::tuple<onoro::GameView<16u>&&>&&, std::tuple<int&&>&&) const [31] onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)5> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
[26] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::prepare_insert(unsigned long) [38] bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)0> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [3] onoro::Game<16u>::forEachMove<findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}>(findMove<16u, onoro::P1Move>(onoro::Game<16u> const&, TranspositionTable&, int, int, int)::{lambda(onoro::P1Move)#2}) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const::{lambda(std::pair<int, int>)#1}::operator()(std::pair<int, int>) const
[55] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::rehash_and_grow_if_necessary() [46] bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)1> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [24] _init
[27] absl::container_internal::raw_hash_set<absl::container_internal::FlatHashMapPolicy<onoro::GameView<16u>, int>, onoro::GameHash<16u>, onoro::GameEq<16u>, std::allocator<std::pair<onoro::GameView<16u> const, int> > >::resize(unsigned long) [41] bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)2> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const [2] <cycle 1>
[18] onoro::Game<16u>::copyAndShift(unsigned long*, unsigned long const*, unsigned long, int) [25] bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)3> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const
[32] onoro::Game<16u>::Game(onoro::Game<16u> const&, onoro::P1Move) [23] bool onoro::Game<16u>::forEachPawn<onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}>(onoro::GameEq<16u>::compareViews<onoro::SymmetryClassOp<(onoro::SymmetryClass)4> >(onoro::GameView<16u> const&, onoro::GameView<16u> const&, onoro::Game<16u>::BoardSymmetryState, onoro::Game<16u>::BoardSymmetryState)::{lambda(std::pair<int, int>)#1}) const