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On line 139
[ERROR] gamemodes/clockwork/framework/libraries/sh_lang.lua:139: bad argument #1 to 'gmatch' (string expected, got nil)
I debugged it
Cause is a * in a string that I set for a voices library.
Basically there is a * in the string which it doesn't like.
The text was updated successfully, but these errors were encountered:
hmmmm
Sorry, something went wrong.
If this is still an issue, can you list the steps required to replicate it?
For voice commands.
No branches or pull requests
On line 139
[ERROR] gamemodes/clockwork/framework/libraries/sh_lang.lua:139: bad argument #1 to 'gmatch' (string expected, got nil)
I debugged it
Cause is a * in a string that I set for a voices library.
Basically there is a * in the string which it doesn't like.
The text was updated successfully, but these errors were encountered: