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I made sure model is correctly and i got the skin data correctly. To check it i use SkinChanger plugin, put my model, join server and change my own skin to this model:
The text was updated successfully, but these errors were encountered:
Expected Behavior
EntityHuman with specified skin (with custom geometry and skin bytes data) works
Actual Behavior
EntityHuman spawns but without any skin
Steps to Reproduce
Convert .json geometry and .png texture to byte array, create skin, fill Skin CompoundTag and spawn EntityHuman
Note
I made sure model is correctly and i got the skin data correctly. To check it i use SkinChanger plugin, put my model, join server and change my own skin to this model:
The text was updated successfully, but these errors were encountered: