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I'm not sure what the communication looks like for IRC on this one, but the client of the user that is kicked/banned is obviously aware that the kick/ban took place. Perhaps, the client just has an in memory list of game IDs they cannot join? Assuming there is simply a delay occurring here, by the time they restart the client to clear the in mem list, the actual ban will be in place by IRC.
Banning a player from a game is not immediate.
Steps to reproduce:
1). Host kicks user
2). User rejoins within 2-3 seconds
After 2-3 seconds the user isnt' able to join the game.
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