You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
When using the scale hack mentioned in the discussion I run in the problem that ConvertToNodeSpace does not work anymore for in bounds calculations. When I'm doing
var converted = ConvertToNodeSpace(touch.Location);
The converted x, y will be doubled. I guess this is collateral damage and will not be an issue when this is fixed properly?
From codeplex:
https://cocos2dxna.codeplex.com/discussions/461066
The system loads a high res image properly, but it uses the low res content scale factor which then makes the high res image too large (upscaled).
The text was updated successfully, but these errors were encountered: