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Description:
When an actor is initially selected after having been de-selected, and its rotation is changed, the widget is oriented due-eastward regardless of what the actor's actual rotation is. However, if the widget is rotated, then de-selected without de-selecting the actor entirely, it spawns in the correct place when the Rotation button is clicked again.
The text was updated successfully, but these errors were encountered:
Description:
When an actor is initially selected after having been de-selected, and its rotation is changed, the widget is oriented due-eastward regardless of what the actor's actual rotation is. However, if the widget is rotated, then de-selected without de-selecting the actor entirely, it spawns in the correct place when the Rotation button is clicked again.
The text was updated successfully, but these errors were encountered: