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John Deere S690i V1.1 by Big Boss modding has problems to turn #415

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Friendlyx opened this issue Mar 31, 2014 · 6 comments
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John Deere S690i V1.1 by Big Boss modding has problems to turn #415

Friendlyx opened this issue Mar 31, 2014 · 6 comments
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@Friendlyx
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after a lane in the field the combine tries to turn arround but gets slipping wheels. I can't get that problem when I am driving. the JD has the rape tool attached and it is on the ogf usa v2 map

@Friendlyx
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[dbg3] John Deere S690i (#8): Trigger0: triggered collision with 111206
[dbg3] John Deere S690i (#8): onLeave: 111206 is in other trigger -> ignore

and its the wheeled version

@Satissis
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Could you post the whole debug 3 stuff and not only the 2 lines. There should be more on it
or post your log on gist and add the link here.

@Friendlyx
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today with the latest version of cp the log only shows this with all debug channels on:

21 fields scanned - done
data/vehicles/cars/car4.i3d (0.33mb in 100.20 ms)
data/vehicles/cars/car1.i3d (0.43mb in 104.53 ms)
data/vehicles/cars/car2.i3d (0.42mb in 96.24 ms)
data/vehicles/cars/car6.i3d (0.38mb in 77.15 ms)
data/vehicles/cars/car7.i3d (0.47mb in 78.61 ms)
data/vehicles/cars/car5.i3d (0.37mb in 58.97 ms)
data/vehicles/cars/car3.i3d (0.39mb in 71.96 ms)
[dbg5 lp16902] broadcast event
[dbg5 lp16902] id=832, function=toggleDebugChannel, value=6, page=6
[dbg5 lp16922] broadcast event
[dbg5 lp16922] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=nil
[dbg5 lp17095] broadcast event
[dbg5 lp17095] id=832, function=toggleDebugChannel, value=7, page=6
[dbg5 lp17128] broadcast event
[dbg5 lp17128] id=832, function=toggleDebugChannel, value=8, page=6
[dbg5 lp17157] broadcast event
[dbg5 lp17157] id=832, function=toggleDebugChannel, value=10, page=6
[dbg5 lp17174] broadcast event
[dbg5 lp17174] id=832, function=toggleDebugChannel, value=9, page=6
[dbg5 lp17208] broadcast event
[dbg5 lp17208] id=832, function=toggleDebugChannel, value=3, page=6
[dbg5 lp17219] broadcast event
[dbg5 lp17219] id=832, function=toggleDebugChannel, value=3, page=6
[dbg5 lp17318] broadcast event
[dbg5 lp17318] id=832, function=toggleDebugChannel, value=11, page=6
[dbg5 lp17332] broadcast event
[dbg5 lp17332] id=832, function=toggleDebugChannel, value=12, page=6
[dbg12 lp17332] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17333] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17360] broadcast event
[dbg5 lp17360] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=true
[dbg5 lp17522] broadcast event
[dbg5 lp17522] id=832, function=changeDebugChannelSection, value=1, page=6
[dbg12 lp17522] John Deere S690i (#1): calling function "changeDebugChannelSection(1)"
[dbg12 lp17522] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17523] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17548] broadcast event
[dbg5 lp17548] id=832, function=toggleDebugChannel, value=13, page=6
[dbg12 lp17548] John Deere S690i (#1): calling function "toggleDebugChannel(13)"
[dbg12 lp17548] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17549] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17560] broadcast event
[dbg5 lp17560] id=832, function=toggleDebugChannel, value=14, page=6
[dbg12 lp17560] John Deere S690i (#1): calling function "toggleDebugChannel(14)"
[dbg12 lp17560] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17561] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17571] broadcast event
[dbg5 lp17571] id=832, function=toggleDebugChannel, value=15, page=6
[dbg12 lp17571] John Deere S690i (#1): calling function "toggleDebugChannel(15)"
[dbg12 lp17571] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17572] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17580] broadcast event
[dbg5 lp17580] id=832, function=toggleDebugChannel, value=16, page=6
[dbg12 lp17580] John Deere S690i (#1): calling function "toggleDebugChannel(16)"
[dbg12 lp17580] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17581] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17589] broadcast event
[dbg5 lp17589] id=832, function=toggleDebugChannel, value=17, page=6
[dbg12 lp17589] John Deere S690i (#1): calling function "toggleDebugChannel(17)"
[dbg12 lp17589] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17590] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17670] broadcast event
[dbg5 lp17670] id=832, function=changeDebugChannelSection, value=-1, page=6
[dbg12 lp17670] John Deere S690i (#1): calling function "changeDebugChannelSection(-1)"
[dbg12 lp17670] John Deere S690i (#1): set reloadPage[6] to true (called from [4] "mouseEvent" -> [3] "handleMouseClickForButton" -> [2] "setCourseplayFunc" -> [1] "setReloadPageOrder")
[dbg12 lp17671] John Deere S690i (#1): loadPage(..., 6), set content
[dbg5 lp17685] broadcast event
[dbg5 lp17685] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=nil
[dbg5 lp17817] broadcast event
[dbg5 lp17817] id=832, function=setHudPage, value=1, page=global
[dbg12 lp17817] John Deere S690i (#1): calling function "setHudPage(1)"
[dbg12 lp17817] John Deere S690i (#1): set reloadPage[1] to true (called from [4] "executeFunction" -> [2] "setHudPage" -> [1] "setReloadPageOrder")
[dbg12 lp17818] John Deere S690i (#1): loadPage(..., 1), set content
[dbg5 lp17863] broadcast event
[dbg5 lp17863] id=832, function=openCloseHud, value=false, page=global
[dbg12 lp17863] John Deere S690i (#1): calling function "openCloseHud(false)"
[dbg5 lp18030] broadcast event
[dbg5 lp18030] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=true
[dbg5 lp20805] broadcast event
[dbg5 lp20805] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=nil
[dbg5 lp21370] broadcast event
[dbg5 lp21370] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=true
[dbg5 lp21730] broadcast event
[dbg5 lp21730] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=nil
[dbg5 lp22271] broadcast event
[dbg5 lp22271] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=true
[dbg5 lp22595] broadcast event
[dbg5 lp22595] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=nil
[dbg5 lp22808] broadcast event
[dbg5 lp22808] id=832, function=setMPGlobalInfoText, value=SLIPPING_0, page=true
[dbg5 lp23483] broadcast event
[dbg5 lp23483] id=832, function=openCloseHud, value=false, page=global
[dbg12 lp23483] John Deere S690i (#1): calling function "openCloseHud(false)"

the combine still does not drive fwd during turns. it always slips until it tries backwards and then again during fwd driving its slipping until after 4-5 turns it finally lines up with the next lane.

@Friendlyx
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LS13 default Helper works without any issue

@JakobTischler
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  1. Please don't double post. There is an edit function.
  2. Never activate more debug channels than necessary - especially never activate all of them.
  3. For non-MR vehicles, the "slipping" warning basically only means that it hasn't been moving for 5 seconds or more when it should have - the wheels don't necessarily have to slip at that moment. I will look into this and try to replicate.

_Edit:_ I can confirm this problem, but at the moment don't the slightest clue what might be causing it.

_Update:_ a few more observations: I checked and double checked the turn function. All values and data are processed correctly, so it's not a turning problem in itself. This problem does not occur with the MoreRealistic version of the combine. Which means as one of the main differences how we handle default vs. MR vehicles, the calculation and setting of the speed could be the culprit here.

_Update 2:_ The speed function is working correctly, the combine increases its rpms to the maximum, still without moving though.

@JakobTischler JakobTischler self-assigned this Apr 2, 2014
@JakobTischler JakobTischler added this to the Release v3.50 milestone Apr 2, 2014
@JakobTischler
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So, after rigorous testing we found out the problem does not lie with Courseplay, but with the combine itself. It has a wrong max torque value for speed level 1. If you take the combine (without it having been run with Courseplay prior) and manually try to do a full turn with speed level 1, you will get the same result: almost no movement, wheels slipping.

In build 0456 we automatically correct the wrong engine data.

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