We read every piece of feedback, and take your input very seriously.
To see all available qualifiers, see our documentation.
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
-Stone Bricks -Nether Bricks -Basalt -Nylium (both) -Purpur -Prismarine -Nether Quartz Ore -Block of Quarz -Terracotta -Block of Coal -Red Nether Bricks -White Concrete -Bone Block -Brain Coral -Blackstone -Gilded Blackstone -Polished Blackstone -Polished Blackstone Bricks -Mob Spawners
#loader contenttweaker import mods.contenttweaker.item.ItemBuilder; import mods.contenttweaker.item.tool.ItemBuilderTool; new ItemBuilder() .isImmuneToFire() .withType<ItemBuilderTool>() .withAttackDamage(7) .withAttackSpeed(-2.4f) .withToolType(<tooltype:pickaxe>, 3, 9) .build("my_pickaxe");
The text was updated successfully, but these errors were encountered:
No branches or pull requests
Custom Pickaxes can't break certain wood-level blocks (mining level 0)
The blocks I tested and confirmed to be bugged:
-Stone Bricks
-Nether Bricks
-Basalt
-Nylium (both)
-Purpur
-Prismarine
-Nether Quartz Ore
-Block of Quarz
-Terracotta
-Block of Coal
-Red Nether Bricks
-White Concrete
-Bone Block
-Brain Coral
-Blackstone
-Gilded Blackstone
-Polished Blackstone
-Polished Blackstone Bricks
-Mob Spawners
Blocks like Stone, Cobblestone and any other block with a mining level superior to wood works fine
My code in the ContentTweaker script
ContentTweaker for 1.16.5 was used
The text was updated successfully, but these errors were encountered: