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Patrick Palka
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c++: ICE w/ ambig and non-strictly-viable cands [PR115239]
Here during overload resolution we have two strictly viable ambiguous candidates #1 and #2, and two non-strictly viable candidates #3 and #4 which we hold on to ever since r14-6522. These latter candidates have an empty second arg conversion since the first arg conversion was deemed bad, and this trips up joust when called on #3 and #4 which assumes all arg conversions are there. We can fix this by making joust robust to empty arg conversions, but in this situation we shouldn't need to compare #3 and #4 at all given that we have a strictly viable candidate. To that end, this patch makes tourney shortcut considering non-strictly viable candidates upon encountering ambiguity between two strictly viable candidates (taking advantage of the fact that the candidates list is sorted according to viability via splice_viable). PR c++/115239 gcc/cp/ChangeLog: * call.cc (tourney): Don't consider a non-strictly viable candidate as the champ if there was ambiguity between two strictly viable candidates. gcc/testsuite/ChangeLog: * g++.dg/overload/error7.C: New test. Reviewed-by: Jason Merrill <jason@redhat.com>
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gcc/cp/call.cc

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@@ -13490,7 +13490,8 @@ tourney (struct z_candidate *candidates, tsubst_flags_t complain)
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{
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previous_worse_champ = nullptr;
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champ = &(*challenger)->next;
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if (!*champ || !(*champ)->viable)
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if (!*champ || !(*champ)->viable
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|| (*champ)->viable < (*challenger)->viable)
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{
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champ = nullptr;
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break;
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// PR c++/115239
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bool foo(char *, long); // #1, strictly viable, ambig with #2
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bool foo(char *, unsigned); // #2, strictly viable, ambig with #1
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bool foo(char, long); // #3, non-strictly viable
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bool foo(char, unsigned); // #4, non-strictly viable
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int main() {
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foo((char *)0, 0); // { dg-error "ambiguous" }
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}

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