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integrating "fellow"mode into simulation #36

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behrisch opened this issue Mar 31, 2022 · 1 comment
Open

integrating "fellow"mode into simulation #36

behrisch opened this issue Mar 31, 2022 · 1 comment

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@behrisch
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Currently "fellow" drivers do not necessarily have a "main" driver associated, the mode is chosen independently (to be confirmed).
Following ideas:

  • generate a normal car nevertheless
  • generate a car with half the usual length to keep at least capacity more or less the same
  • just teleport them to their destination with the assumed traveltime mentioned in the input
@behrisch
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@MHeinrichs please discuss

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