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event.getDPlayer();
kinda glitched
for #getCaptain(); , it return null when player creating the group, i can understand this sinces the group object may not be exist before this event
for #getDPlayer(); , it always return null when player join a dgroup, but its fine when player creating a group, this is a serious glitch and has to be fixed
Reproduce
Code:
Result:
Expected behavior
#getDPlayer(); should return the player who is join the group when this event fire
Screenshots / GIFs / videos
as in //Reproduce
Relevant configuration files
N.A.
The text was updated successfully, but these errors were encountered:
Yes, it is not functioning as intended. The DPlayer object is created when they either join a group or enter a dungeon. Since it’s not created yet when this event fires it is bound to return null.
Might make more sense in this case to return DGlobalPlayer.
The new event API is finished now, but I've made a simple plugin that prints every fired DXL event to the chat. Minor changes might still be done when I've done some testing with it.
Description
In DPlayerJoinDGroupEvent
both method
kinda glitched
for #getCaptain(); , it return null when player creating the group, i can understand this sinces the group object may not be exist before this event
for #getDPlayer(); , it always return null when player join a dgroup, but its fine when player creating a group, this is a serious glitch and has to be fixed
Reproduce
Code:
Result:
Expected behavior
#getDPlayer(); should return the player who is join the group when this event fire
Screenshots / GIFs / videos
as in //Reproduce
Relevant configuration files
N.A.
The text was updated successfully, but these errors were encountered: