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The Turn (called "Day" in this game) should end and the next player (or cpu) should have their turn
Actual Behavior
During mission 9, the first day of everyone plays out normally but on day 2 when the 3rd player is supposed to have their turn (on the top screen which is called the "second front") the game crashes with the "Error: Data Abort!" screen.
Steps to reproduce
Play up to mission 9 and wait until the turn of Player 3 on day 2.
As mentioned earlier I play the game with a mod applied but the mod itself works as intended. I properly reformatted my SD Card and it isn't damaged or corrupted. The ROM itself is a good dump and I also tried reapplying the patch again on the original ROM. The problem didn't occur before this as I have made it to Mission 9. For what it's worth: Another DS Game: Kirby Superstar Ultra works fine
Will you be available for future issues and/or replies?
Yes
The text was updated successfully, but these errors were encountered:
RocketRobz
changed the title
Error: Data Abort! While playing Advance Wars Dual Strike
Error: Data Abort! While playing Advance Wars Dual Strike (DualStrike+ mod)
Dec 15, 2024
Game Console(s) used
Launch Method
Launched Via TWilight Menu++
The Rom itself is on the SD Card in the nds roms folder
Version used
nds-bootstrap v2.2.2
TWiLight Menu++ v27.12.2
Game tested/used/applicable
Advance Wars Dual Strike (with applied DualStrike+ mod found here: https://drive.google.com/file/d/1N5Nteml8ZqZXP9mI9azUTByDeIhW5ovO/view?usp=sharing)
Expected Behavior
The Turn (called "Day" in this game) should end and the next player (or cpu) should have their turn
Actual Behavior
During mission 9, the first day of everyone plays out normally but on day 2 when the 3rd player is supposed to have their turn (on the top screen which is called the "second front") the game crashes with the "Error: Data Abort!" screen.
Steps to reproduce
Play up to mission 9 and wait until the turn of Player 3 on day 2.
nds-bootstrap.ini
[NDS-BOOTSTRAP]
DEBUG = 0
LOGGING = 0
B4DS_MODE = 0
ROMREAD_LED = 0
DMA_ROMREAD_LED = -1
PRECISE_VOLUME_CONTROL = 0
SDNAND = 0
MACRO_MODE = 0
SLEEP_MODE = 1
SOUND_FREQ = 0
CONSOLE_MODEL = 2
HOTKEY = 284
USE_ROM_REGION = 1
NDS_PATH = sd:/roms/nds/Advance Wars - Dual Strike (USA, Australia) (patched).nds
SAV_PATH = sd:/roms/nds/saves/Advance Wars - Dual Strike (USA, Australia) (patched).sav
RAM_DRIVE_PATH = sd:/null.img
GUI_LANGUAGE = de
LANGUAGE = 3
REGION = 2
DSI_MODE = 1
CARD_READ_DMA = 1
BOOST_CPU = 0
BOOST_VRAM = 0
ASYNC_CARD_READ = 0
DONOR_SDK_VER = 0
PATCH_MPU_REGION = 0
PATCH_MPU_SIZE = 0
FORCE_SLEEP_PATCH = 0
HOMEBREW_ARG =
Logs
I don't know how to do this
Other notes
As mentioned earlier I play the game with a mod applied but the mod itself works as intended. I properly reformatted my SD Card and it isn't damaged or corrupted. The ROM itself is a good dump and I also tried reapplying the patch again on the original ROM. The problem didn't occur before this as I have made it to Mission 9. For what it's worth: Another DS Game: Kirby Superstar Ultra works fine
Will you be available for future issues and/or replies?
Yes
The text was updated successfully, but these errors were encountered: