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Versions
Blender: (example: 3.6.2)
io_scene_psk_psa: 4.2.3 LTS Describe the bug
When exporting a model for Ready Or Not, with its skeleton and the mesh selected, it doesn't export a PSK file and only returns the message "Saved myfile.blend".
To Reproduce
Steps to reproduce the behavior:
Export a mesh as PSK with its skeleton
Don't tick "raw mesh data" and "enforce bone name restrictions"; select all bones and click export (check if the output file name is correct before exporting)
Blender should return "Saved yourfile.blend"
Expected behavior
Shouldn't I get a .PSK file with my mesh?
Screenshots
Files
Here's my project file if you want to play around. No textures included; please do not share/repost as this is some WIP mod content. SK_bearcat_rigged.zip
The text was updated successfully, but these errors were encountered:
Versions
Blender: (example: 3.6.2)
io_scene_psk_psa: 4.2.3 LTS
Describe the bug
When exporting a model for Ready Or Not, with its skeleton and the mesh selected, it doesn't export a PSK file and only returns the message "Saved myfile.blend".
To Reproduce
Steps to reproduce the behavior:
Expected behavior
Shouldn't I get a .PSK file with my mesh?
Screenshots
Files
Here's my project file if you want to play around. No textures included; please do not share/repost as this is some WIP mod content.
SK_bearcat_rigged.zip
The text was updated successfully, but these errors were encountered: