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j9WallClock.h
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/*
* Copyright 2021 Andrei Pangin
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef _J9WALLCLOCK_H
#define _J9WALLCLOCK_H
#include <pthread.h>
#include "engine.h"
class J9WallClock : public Engine {
private:
static volatile bool _enabled;
static long _interval;
bool _sample_idle_threads;
int _max_stack_depth;
volatile bool _running;
pthread_t _thread;
static void* threadEntry(void* wall_clock) {
((J9WallClock*)wall_clock)->timerLoop();
return NULL;
}
void timerLoop();
public:
const char* units() {
return "ns";
}
const char* name() {
return _sample_idle_threads ? "J9WallClock" : "J9Execution";
}
virtual long interval() const {
return _interval;
}
inline void sampleIdleThreads() {
_sample_idle_threads = true;
}
Error start(Arguments& args);
void stop();
inline void enableEvents(bool enabled) {
_enabled = enabled;
}
};
#endif // _J9WALLCLOCK_H