forked from DeaDBeeF-Player/deadbeef
-
Notifications
You must be signed in to change notification settings - Fork 5
/
handler.c
152 lines (135 loc) · 3.6 KB
/
handler.c
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
/*
This file is part of Deadbeef Player source code
http://deadbeef.sourceforge.net
generic message queue implementation
Copyright (C) 2009-2013 Oleksiy Yakovenko
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
arising from the use of this software.
Permission is granted to anyone to use this software for any purpose,
including commercial applications, and to alter it and redistribute it
freely, subject to the following restrictions:
1. The origin of this software must not be misrepresented; you must not
claim that you wrote the original software. If you use this software
in a product, an acknowledgment in the product documentation would be
appreciated but is not required.
2. Altered source versions must be plainly marked as such, and must not be
misrepresented as being the original software.
3. This notice may not be removed or altered from any source distribution.
Oleksiy Yakovenko waker@users.sourceforge.net
*/
#include "handler.h"
#include <stdio.h>
#include <string.h>
#include <assert.h>
#include <stdlib.h>
#include "handler.h"
#include "threading.h"
typedef struct message_s {
uint32_t id;
uintptr_t ctx;
uint32_t p1;
uint32_t p2;
struct message_s *next;
} message_t;
typedef struct handler_s {
int queue_size;
message_t *mfree;
message_t *mqueue;
message_t *mqtail;
uintptr_t mutex;
uintptr_t cond;
message_t pool[1];
} handler_t;
void
handler_reset (handler_t *h) {
h->mqueue = NULL;
h->mfree = NULL;
h->mqtail = NULL;
memset (h->pool, 0, sizeof (message_t) * h->queue_size);
for (int i = 0; i < h->queue_size; i++) {
h->pool[i].next = h->mfree;
h->mfree = &h->pool[i];
}
}
handler_t *
handler_alloc (int queue_size) {
int sz = sizeof (handler_t) + (queue_size-1) * sizeof (message_t);
handler_t *h = malloc (sz);
memset (h, 0, sz);
h->queue_size = queue_size;
h->mutex = mutex_create ();
h->cond = cond_create ();
handler_reset (h);
return h;
}
void
handler_free (handler_t *h) {
mutex_lock (h->mutex);
handler_reset (h);
mutex_unlock (h->mutex);
mutex_free (h->mutex);
cond_free (h->cond);
free (h);
}
int
handler_push (handler_t *h, uint32_t id, uintptr_t ctx, uint32_t p1, uint32_t p2) {
if (!h) {
return -1;
}
mutex_lock (h->mutex);
if (!h->mfree) {
mutex_unlock (h->mutex);
return -1;
}
message_t *msg = h->mfree;
h->mfree = h->mfree->next;
if (h->mqtail) {
h->mqtail->next = msg;
}
h->mqtail = msg;
if (!h->mqueue) {
h->mqueue = msg;
}
msg->next = NULL;
msg->id = id;
msg->ctx = ctx;
msg->p1 = p1;
msg->p2 = p2;
mutex_unlock (h->mutex);
cond_signal (h->cond);
return 0;
}
void
handler_wait (handler_t *h) {
cond_wait (h->cond, h->mutex);
mutex_unlock (h->mutex);
}
int
handler_pop (handler_t *h, uint32_t *id, uintptr_t *ctx, uint32_t *p1, uint32_t *p2) {
mutex_lock (h->mutex);
if (!h->mqueue) {
mutex_unlock (h->mutex);
return -1;
}
*id = h->mqueue->id;
*ctx = h->mqueue->ctx;
*p1 = h->mqueue->p1;
*p2 = h->mqueue->p2;
message_t *next = h->mqueue->next;
h->mqueue->next = h->mfree;
h->mfree = h->mqueue;
h->mqueue = next;
if (!h->mqueue) {
h->mqtail = NULL;
}
mutex_unlock (h->mutex);
return 0;
}
int
handler_hasmessages (handler_t *h) {
mutex_lock (h->mutex);
int res = h->mqueue ? 1 : 0;
mutex_unlock (h->mutex);
return res;
}