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AVL_Tree.cpp
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#include <iostream>
using namespace std;
int sum = 0;
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
// AVL Tree
class Node{
public:
int data; // data to be stored in each node
string info; // data to be stored in each node
Node* left; // pointer to the left child of that node
Node* right; // pointer to the right child of that node
int height; // height of the node
};
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
// returns the maximum of two numbers
// used as a helper function to compute the balance factor of a node
int max(int a, int b){
return (a > b)? a : b;
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
// returns the height of the node
int height(Node* n){
if (n == NULL)
return 0;
return n->height;
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
// returns the node with the smallest data element in the AVl Tree
// does so by returning the left-most node in the whole tree.
Node* minValueNode(Node* n){
while (n->left != NULL)
n = n->left;
return n;
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
// creates a new node storing the given data (integer and string), and initialises both the child pointers to NULL & height to 1
Node* newNode(int keydata, string keyinfo){
Node* node = new Node();
node->data = keydata;
node->info = keyinfo;
node->left = NULL;
node->right = NULL;
node->height = 1;
return(node);
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
Node* rightRotate(Node *x){
Node* y = x->left;
Node* T2 = y->right;
// Rotation
y->right = x;
x->left = T2;
x->height = max(height(x->left), height(x->right)) + 1;
y->height = max(height(y->left), height(y->right)) + 1;
return y;
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
Node* leftRotate(Node *x){
Node* y = x->right;
Node* T2 = y->left;
// Rotation
y->left = x;
x->right = T2;
x->height = max(height(x->left), height(x->right)) + 1;
y->height = max(height(y->left), height(y->right)) + 1;
return y;
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
// returns the balance factor of the node
int getBalance(Node* N){
if (N == NULL)
return 0;
return height(N->left) - height(N->right);
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
Node* insNode(Node* node, int keydata, string keyinfo){
if (node == NULL)
return(newNode(keydata, keyinfo));
if (keydata < node->data)
node->left = insNode(node->left, keydata, keyinfo);
else if (keydata > node->data)
node->right = insNode(node->right, keydata, keyinfo);
//else
//return node;
node->height = 1 + max(height(node->left), height(node->right));
int balance = getBalance(node);
// Left Left Case
if (balance > 1 && keydata < node->left->data)
return rightRotate(node);
// Right Right Case
if (balance < -1 && keydata > node->right->data)
return leftRotate(node);
// Left Right Case
if (balance > 1 && keydata > node->left->data){
node->left = leftRotate(node->left);
return rightRotate(node);
}
// Right Left Case
if (balance < -1 && keydata < node->right->data){
node->right = rightRotate(node->right);
return leftRotate(node);
}
return node;
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
Node* delNode(Node* root, int key){
//base case
if (root == NULL){
return root;
}
//if key to be deleted is smaller than the root's data, then it lies in the left subtree
if (key < root->data){
root->left = delNode(root->left, key);
}
//if key to be deleted is greater than the root's data, then it lies in the right subtree
else if (key > root->data){
root->right = delNode(root->right, key);
}
//if key is the same as the root's data, then this is the node to be deleted
else{
//node has no child
if (root->left == NULL && root->right == NULL){
delete root;
root = NULL;
}
//node with only one child
//right child
else if (root->left == NULL){
Node* temp = root;
root = root->right;
delete temp;
}
//left child
else if (root->right == NULL){
Node* temp = root;
root = root->left;
delete temp;
}
//node with two children
else{
Node* temp = minValueNode(root->right);
root->data = temp->data;
root->right = delNode(root->right, temp->data);
}
}
return root;
root->height = 1 + max(height(root->left), height(root->right));
int balance = getBalance(root);
// Left Left Case
if (balance > 1 && getBalance(root->left) >= 0)
return rightRotate(root);
// Right Right Case
if (balance < -1 && getBalance(root->right) <= 0)
return leftRotate(root);
// Left Right Case
if (balance > 1 && getBalance(root->left) < 0){
root->left = leftRotate(root->left);
return rightRotate(root);
}
// Right Left Case
if (balance < -1 && getBalance(root->right) > 0){
root->right = rightRotate(root->right);
return leftRotate(root);
}
return root;
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
void getSum(Node* n){ //LDR
if (n != NULL){
getSum(n->left);
sum += n->data;
getSum(n->right);
}
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
void inorder(Node* n){ //LDR
if (n != NULL){
inorder(n->left);
cout << n->data << " - ";
cout << n->info << "\n";
inorder(n->right);
}
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
void preorder(Node* n){ //DLR
if (n != NULL){
cout << n->data << " - ";
cout << n->info << "\n";
preorder(n->left);
preorder(n->right);
}
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
void postorder(Node* n){ //LRD
if (n != NULL){
postorder(n->left);
postorder(n->right);
cout << n->data << " - ";
cout << n->info << "\n";
}
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
int CountInternalNodes(Node* root){
if (root == NULL)
return 0;
if (root->left == NULL && root->right == NULL)
return 0;
return 1+CountInternalNodes(root->left)+CountInternalNodes(root->right);
}
/*βββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββββ*/
int main(){
Node* root = NULL;
int ch, a, b, count;
string c;
cout << "1 βββββ> Insert a Node \n";
cout << "2 βββββ> Delete a Node \n";
cout << "3 βββββ> Traversal : Inorder \n";
cout << "4 βββββ> Traversal : Preorder \n";
cout << "5 βββββ> Traversal : Postorder \n";
cout << "6 βββββ> Number of Internal Nodes \n";
cout << "7 βββββ> Sum of Nodes \n";
cout << "8 βββββ> Height of the AVL Tree \n";
cout << "9 βββββ> Exit \n\n";
do{
cout << "\nEnter your choice : ";
cin >> ch;
switch(ch){
case (1):
cout << "Enter the value to be Inserted to the Tree : ";
cin >> a;
cout << "Enter it's description : ";
cin >> c;
root = insNode(root, a, c);
break;
case (2):
cout << "Enter the element to be Deleted from the Tree : ";
cin >> b;
delNode(root, b);
break;
case (3):
inorder(root);
cout << endl;
break;
case (4):
preorder(root);
cout << endl;
break;
case (5):
postorder(root);
cout << endl;
break;
case (6):
count = CountInternalNodes(root);
cout << "Number of Internal Nodes : " << count << endl;
case (7):
getSum(root);
cout << "Sum of Nodes : " << sum << endl;
break;
case (8):
cout << "Height of the AVL Tree : " << root->height - 1 << endl;
break;
case (9):
break;
default:
cout << "Enter a value between 1 and 9";
}
}while(ch != 9);
return 0;
}