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WiFiClient.h
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WiFiClient.h
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/*
WiFiClient.h - Library for Arduino Wifi shield.
Copyright (c) 2011-2014 Arduino. All right reserved.
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.
This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Lesser General Public License for more details.
You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
Modified by Ivan Grokhotkov, December 2014 - esp8266 support
*/
#ifndef wificlient_h
#define wificlient_h
#include <memory>
#include "Arduino.h"
#include "Print.h"
#include "Client.h"
#include "IPAddress.h"
#include "include/slist.h"
#ifndef TCP_MSS
#define TCP_MSS 1460 // lwip1.4
#endif
#define WIFICLIENT_MAX_PACKET_SIZE TCP_MSS
#define WIFICLIENT_MAX_FLUSH_WAIT_MS 300
#define TCP_DEFAULT_KEEPALIVE_IDLE_SEC 7200 // 2 hours
#define TCP_DEFAULT_KEEPALIVE_INTERVAL_SEC 75 // 75 sec
#define TCP_DEFAULT_KEEPALIVE_COUNT 9 // fault after 9 failures
class ClientContext;
class WiFiServer;
class WiFiClient : public Client, public SList<WiFiClient> {
protected:
WiFiClient(ClientContext* client);
public:
WiFiClient();
virtual ~WiFiClient();
WiFiClient(const WiFiClient&);
WiFiClient& operator=(const WiFiClient&);
// b/c this is both a real class and a virtual parent of the secure client, make sure
// there's a safe way to copy from the pointer without 'slicing' it; i.e. only the base
// portion of a derived object will be copied, and the polymorphic behavior will be corrupted.
//
// this class still implements the copy and assignment though, so this is not yet enforced
// (but, *should* be inside the Core itself, see httpclient & server)
//
// ref.
// - https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rc-copy-virtual
// - https://isocpp.github.io/CppCoreGuidelines/CppCoreGuidelines#Rh-copy
virtual std::unique_ptr<WiFiClient> clone() const;
virtual uint8_t status();
virtual int connect(IPAddress ip, uint16_t port) override;
virtual int connect(const char *host, uint16_t port) override;
virtual int connect(const String& host, uint16_t port);
virtual size_t write(uint8_t) override;
virtual size_t write(const uint8_t *buf, size_t size) override;
virtual size_t write_P(PGM_P buf, size_t size);
[[ deprecated("use stream.sendHow(client...)") ]]
size_t write(Stream& stream);
virtual int available() override;
virtual int read() override;
virtual int read(uint8_t* buf, size_t size) override;
int read(char* buf, size_t size);
virtual int peek() override;
virtual size_t peekBytes(uint8_t *buffer, size_t length);
size_t peekBytes(char *buffer, size_t length) {
return peekBytes((uint8_t *) buffer, length);
}
virtual void flush() override { (void)flush(0); } // wait for all outgoing characters to be sent, output buffer should be empty after this call
virtual void stop() override { (void)stop(0); }
bool flush(unsigned int maxWaitMs);
bool stop(unsigned int maxWaitMs);
virtual uint8_t connected() override;
virtual operator bool() override;
virtual IPAddress remoteIP();
virtual uint16_t remotePort();
virtual IPAddress localIP();
virtual uint16_t localPort();
static void setLocalPortStart(uint16_t port) { _localPort = port; }
int availableForWrite() override;
friend class WiFiServer;
using Print::write;
static void stopAll();
static void stopAllExcept(WiFiClient * c);
virtual void keepAlive (uint16_t idle_sec = TCP_DEFAULT_KEEPALIVE_IDLE_SEC, uint16_t intv_sec = TCP_DEFAULT_KEEPALIVE_INTERVAL_SEC, uint8_t count = TCP_DEFAULT_KEEPALIVE_COUNT);
virtual bool isKeepAliveEnabled () const;
virtual uint16_t getKeepAliveIdle () const;
virtual uint16_t getKeepAliveInterval () const;
virtual uint8_t getKeepAliveCount () const;
virtual void disableKeepAlive () { keepAlive(0, 0, 0); }
// default NoDelay=False (Nagle=True=!NoDelay)
// Nagle is for shortly delaying outgoing data, to send less/bigger packets
// Nagle should be disabled for telnet-like/interactive streams
// Nagle is meaningless/ignored when Sync=true
static void setDefaultNoDelay (bool noDelay);
static bool getDefaultNoDelay ();
bool getNoDelay() const;
void setNoDelay(bool nodelay);
// default Sync=false
// When sync is true, all writes are automatically flushed.
// This is slower but also does not allocate
// temporary memory for sending data
static void setDefaultSync (bool sync);
static bool getDefaultSync ();
bool getSync() const;
void setSync(bool sync);
// peek buffer API is present
virtual bool hasPeekBufferAPI () const override;
// return number of byte accessible by peekBuffer()
virtual size_t peekAvailable () override;
// return a pointer to available data buffer (size = peekAvailable())
// semantic forbids any kind of read() before calling peekConsume()
virtual const char* peekBuffer () override;
// consume bytes after use (see peekBuffer)
virtual void peekConsume (size_t consume) override;
virtual bool outputCanTimeout () override { return connected(); }
virtual bool inputCanTimeout () override { return connected(); }
// Immediately stops this client instance.
// Unlike stop(), does not wait to gracefuly shutdown the connection.
void abort();
protected:
static int8_t _s_connected(void* arg, void* tpcb, int8_t err);
static void _s_err(void* arg, int8_t err);
int8_t _connected(void* tpcb, int8_t err);
void _err(int8_t err);
ClientContext* _client;
WiFiClient* _owned;
static uint16_t _localPort;
};
#endif