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Although we made it use the FixedSizeList and dynamically scroll, the performance to get to the bottom of the log is very bad in large games.
We need to be pre-computing the game log entries and looking at what is making it so slow- if it is the time computation or some other aspect of the rendering.
The text was updated successfully, but these errors were encountered:
Although we made it use the FixedSizeList and dynamically scroll, the performance to get to the bottom of the log is very bad in large games.
We need to be pre-computing the game log entries and looking at what is making it so slow- if it is the time computation or some other aspect of the rendering.
The text was updated successfully, but these errors were encountered: